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Black Ops 3 Revelations Zombies

08.08.2019 
Black Ops 3 Revelations Zombies 6,2/10 4983 reviews

Revelations features the toughest Call of Duty: Zombies easter egg yet. Don’t believe us? We did the math. Taking down the Apothicons requires plenty of patience, a couple of Wonder Weapons, and exacting knowledge of the map and it’s features. Don’t worry, we’ve got your back — because below you’ll find step-by-step tutorials for every part of this out-of-control Easter egg. Solving the puzzle isn’t even, and it wouldn’t even be possible without the fan community.

Call of Duty: Black Ops 3 Salvation Revelations Guide This is a full guide to complete the Revelations zombies map. Continuing with this fourth content pack is Zombies Map 4: Revelations, which is Treyarch’s latest chapter in the Black Ops III Zombies DLC adventure, called Revelations, that immerses players in an alternate universe of Nikolai. Official reddit for Black Ops 3 Zombies. Jump to content. My subreddits. Edit subscriptions. Popular-all-random-users AskReddit-news. PS4 Black Ops 3 Zombies Easter Egg (self.bo3zombies) submitted 3 days ago by Uncaringpanic96. I need somebody to help plz help me and my friend with rev ee that has gorod gateworm my psn is. Call of Duty Black Ops 3 Zombie Revelations DLC Size 13x20 24x36 32x48 (24'x36'(60x91cm)) More Buying Choices $23.49 (1 new offer) Call of Duty Black Ops 4 Zombies Poster Gloss Laminated - 91.5 x 61cms (36 x 24 Inches) $14.99 $ 14. $4.90 shipping.

No other Easter egg in the series has caused so much hair-pulling, or forced quite so much data-mining, just to figure out each and every step. The effort the Zombies community puts into these discoveries is seriously admirable, and we wouldn’t be able to bring these steps to you without their tireless efforts. Now, without further ado — keep scrolling to get started on the big finale to the Zombies storyline.

For even more secret zombies stuff, check out the complete Gorod Krovi survival guide to see how to complete the sprawling, dragon-infested Easter egg and do battle with a mechanized Boris.

Find even more Revelations DLC secrets, solutions, and Easter egg info:

The Complete Easter Egg Guide Full Tutorial

[Updated: 9/16 – Added Steps 8, 9 & 10]

Before getting started, make sure you (and your team) activate all four Corruption Engines. This will return power to all four “islands” and make traversing the map much easier, as well as give you access to the Nacht Der Untoten area and charge the Tesla switch in Nacht used to capture the Apothicon, giving you access to the Pack-a-Punch machine.

Black Ops 3 Revelations Zombies

Step #1: Blast the Gravestones

Right where you spawn, you’ll find the house from the ending of Origins at your back. Nearby, outside the traversable parameters of the opening island, you can spy a cemetery with gravestones. For this step, you’ll need to identify and shoot four specific tombstones in order.

There are four prominent gravestones you can see — two directly left of the spawn point and two beyond the jump-pad to the Origins area.

  • Shoot the graves in this order — Position From Left-To-Right
    1. Edward Richtofen — 2
    2. Tank Dempsey — 3
    3. Takeo Masaki — 1
    4. Nikolai Belinski — 4

Collect a scoped weapon if you’re having trouble reading the gravestones. They don’t move, so once you’ve got the order down, it’s easy to replicate on subsequent attempts.

Once a bullet is put into the correct graves in order, a strange stone will appear on one of the glowing blue jump-pads. Track it down — it shouldn’t be too tough, the jump-pads connect each “island” to the next in the circle.

Step #2: Summon the Keeper Protector

This part can be tricky. To construct an altar and summon a Keeper Protector, you’ll need to find three craftable parts — each part spawns in one of three locations.

To craft a Summoning Altar, find one of the strange rock-walls with symbols carved into the side. These are often located near Mystery Box spawns, so check the walls — if you get near one, a prompt will appear. Even if you don’t have the parts, you’ll still get a prompt.

Check the locations listed below to grab all three Altar parts.

  • Altar Part #1:
    • Mob of the Dead: The part can spawn in the Cafeteria near the Mule-Kick machine.
    • Origins: Through the lower trenches door, look to the sandbags on the right as you move up the hill. Can also be found near through the upper door but before entering the mine shaft that leads to Mob of the Dead.
  • Altar Part #2:
    • Verruckt: In a wheelchair near the jump-pad connection to Mob of the Dead. Can also spawn on the upper level, at the top of the stairs overlooking the Corruption Altar. Also found on a wheelchair, near a burning wall. Can also be found on some metal shelves on the lower level very close to the door that leads in/out of the Corruption Altar area.
  • Altar Part #3:
    • Kino der Toten: Found on a round table near the jump-pad connection to Verruckt.
    • Der Eisendrache: Can spawn on the floating stone ruins near the central pyramid structure in the ruins area connected to the Corruption Altar. Can also be found down the steps in the circular room where the Mystery Box will sometimes spawn. As you enter, look right and check the barrels.

Now that you have all the parts, it’s time to summon a Keeper Protector to help you complete the ritual.

Step #3: Complete the Keeper-Stone Ritual

This part can be buggy, but it will require that you summon a Keeper Protector (using the Altar parts listed above) and jump to the strange stone in the jump-pad that appears after shooting the gravestones in the correct order. The triangle-shaped stone is hard to spot, and appears behind the jump-pad’s blue energy — but it will only appear at ONE jump-pad.

The Keeper Protector will only begin the stone ritual if you jump TO the jump-pad where the stone first spawned. It won’t do anything otherwise. Getting the Keeper Protector to begin the ritual is, currently, a very annoying process and this AI ally really doesn’t like doing the ritual.

  • The Keeper Protector will follow / teleport anywhere you go on the map, so after using a jump-pad, the Keeper Protector will teleport to you. Aim to get the Keeper to teleport to the blue-glowing jump-pad with the stone to begin the ritual.

Once the rituals begins, ALL ZOMBIES will target the Keeper Protector. The ritual lasts a solid 3 minutes, so be prepared to defend him until the ritual is over.

When the ritual is complete, an audio reel will appear on the ritual site. Collect the audio reel and find the radio in the Nacht der Untoten area. The radio is located opposite the second-floor tesla switch used to capture the Apothicon.

Step #4: L’il Arnies Go In the Apothicon Holes

This step only sounds gross because it is. First of all, you’ll have to enter the massive Apothicon monster that’s flying around the stage. To do this, follow the steps outlined here:

Once you’re inside that monster’s gooey insides, you’ll need to collect a L’il Arnie wonderweapon. They can only be found as a random drop from the Mystery Box. Locate a Mystery Box by following the massive green beam of light to the source. Each Mystery Box purchase costs 950 points. This step does NOT require an upgraded L’il Arnie.

Get inside the Apothicon, get your L’il Arnie throwable, and find something the community are calling “Spawn-Holes” inside the Pack-a-Punch chamber. These are the holes where zombies will spawn into the map — there are 9 holes total.

  1. Throw L’il Arnies into all 9 “Spawn-Holes” — 3 at a time.
    • “Spawn-Holes” are the holes in the walls of the Apothicon interior that spew green gas as zombies spawn in.
  2. After 3 L’il Arnies are successfully thrown into “Spawn-Holes”…
    • 3 Margwa bosses will spawn.
  3. Successfully spawn 3 rounds of Margwa bosses (Killing 9 in total) to complete this step.

Go into the Apothicon prepared to kill Margwa bosses. Three at once is a pretty tough fight. Don’t forget the Pack-a-Punch machine is located inside the Apothicon chamber. Just shoot the yellow glowing bulbs in the tendrils to free the machine.

After 9 Margwa bosses are killed, a special audio reel will appear on the bridge in the center of the Apothicon interior. It appears on one of the yellow tendril bulbs next to the bridge, similar to the tendrils holding up the Pack-a-Punch.

Once complete, an audio reel will spawn on the bridge inside the Apothicon — on the area that looks like yellow pustules with skeletons on/around.

Collect the audio reel and deliver it to the radio in the Kino der Toten area — the radio is opposite the Apothicon standee on the stage. Interact with the radio after taking the audio reel to complete this step.

Step #5: Upgrade the Apothicon Servant & Collect the Skeleton Parts

Here, you’ll need to acquire the Apothicon Servant Wonderweapon, then activate a secret upgrade (called the Estoom-Oth) by shooting strange objects in the sky. Once again, the Apothicon Servant will only spawn at the Mystery Box. Each Mystery Box random roll costs 950 points.

Let’s go over the path to upgrading the Apothicon Servant and getting the Estoom-Oth:

  1. Override all four Corruption Engines before attempting to upgrade the Apothicon Servant.
    • We’ve already done that, but if you get the Apothicon Servant early, it helps to know that this step can’t be completed until after you’ve freed the Pack-a-Punch machine.
  2. Next, shoot five glowing Element-115 cubes floating in the sky with the Apothicon Servant.
    • Spawn Area: Floating above the spawn island, toward the Corruption Engine location.
    • Shangri-La: Above the steps into the pyramid-like temple, slightly left when facing the steps.
    • Verruckt: Located above the jump-pad that leads to the Mob of the Dead cafeteria.
    • Mob of the Dead: Found above the Corruption Engine area, toward the glowing “sun” in the background.
    • Verruckt: Above and right of the portal to Nacht Der Untoten.
  3. After shooting a cube, the HUD will alter slightly and the target will disappear.
    • It may take several seconds after shooting the target.
  4. Return to the Pack-a-Punch and feed the Apothicon Servant to the machine to upgrade it.
    • The Pack-a-Punch should feature all five Element-115 crystals before you can upgrade the Apothicon Servant.

Now that you’ve unlocked the upgraded Apothicon Servant Wonderweapon, it’s time to get this step on the road for real. The real goal here is to collect 6 skeleton parts.

Check out this video from NGTZombies for a detailed look at the rock / skeleton part locations — or continue to scroll down for more text details.

Note: To collect a skeleton part, shoot the target stone slab with ANY UPGRADED WEAPON, then shoot the skeleton part ONLY WITH THE ESTOOM-OTH (Upgraded Apothicon Servant) — shooting a skeleton part with the Estoom-Oth will collect the piece.

The skeleton parts can be collected in any order.

  • Spawn-Area: Look right of the Corruption Engine area and scan the church for a small opening that reveals the glowing stone slab target. Shoot it with a P-a-P gun, then blast the skeleton part with the Estoom-Oth.
  • Shangri-La: Find the stone slab above the centrally-located Stamin-Up machine. Remember, shoot the rock with an upgraded (Pack-a-Punch) gun, then shoot the skull that appears with the Estoom-Oth.
  • Origins: As you enter origins, open the doors to the trenches near the generator and look right into the inaccessible fields. There’s a fire here, and to the right of the fire, there’s a stone slab to shoot.
  • Verruckt: Go to the Corruption Engine area and look toward the portal to Nacht. Turn left to face the waterfall — the stone is very close to the water, just barely peaking out over the falls / grassy patch.
  • Nach der Untoten: Find the stone ramp leading up to the second floor near the Der Eisendrache portal. Face the portal (after clearing the floating debris) and look at the top of the ruined concrete ceiling. The stone slab is attached to the top — it can be tricky to spot, but it’s there on the edge of the wrecked ceiling.
  • Der Eisendrache: Activate the low-gravity field by standing on the four glowing panels surrounding the pyramid near the Corruption Engine location. To activate low-gravity, you’ll need to stand on the panels until they click into place. This takes several seconds. Once low-gravity is activated, a blue glow will envelope the ruins area. In the pyramid room, look for an opening that leads outside the normal map — there’s a wall-running path you can reach. The stone / skeleton part is found on the third wall on the wall-run course.

That isn’t all. There’s still one major step to complete.

  • Return to Nacht der Untoten and you’ll find a pile of bones near the radio (the same radio you inserted the first audio reel) — shoot the pile of bones with your Estoom-Oth.
    • Sophia’s zombified body will appear on the ground. Shoot it with the Estoom-Oth again!

Finally, you’ll gain the third audio reel. Take this to the wooden desk at the top of the hill in Origins — this is also at the top of the mine shaft that leads down into Mob of the Dead.

Step #6: Activate the Turrets & Teleport to the Kronorium

After overriding the Corruption Engines, these devices will change functions — using them again will turn the former Engines into Turrets. This step is when things get weird, but it’s also fairly simple to complete. Now, for some explanation…

If you played Gorod Krovi, you’ll remember the S.O.P.H.I.A. computer. She makes an appearance here in Revelations — after shooting all those bones in the previous step, S.O.P.H.I.A. attempts to enter this dimension. But, she isn’t quite complete. She’s a shining blue/green light, floating above Nacht der Untoten. Let’s try and fix her up.

  • Go to all four Corruption Turrets and activate them, one at a time — they’ll continue to shoot once they target the glowing energy orbs above. Aim at the blue spinning orbs at each location.
    • If you successfully target a S.O.P.H.I.A. orb, you’ll instantly exit the turret.

After a turret targets the blue orbs, it will continue to shoot until this step is completed. Get all four turrets to target the sky-energy and we’re moving on to Kino der Toten.

The wad of energy that is S.O.P.H.I.A. materializes and flies off to the Kino der Toten stage. You might’ve noticed the large teleportation pod on the stage, to the left of the podium — watch the pod. It’ll charge up and give you a short activation window. You’ll only get one chance to teleport per round.

  • To activate the teleporter, hold the interact button [Square / X] with all other players. Everyone has to do it together.

Once you’ve successfully teleported, you’ll appear in a bedroom inside The House. You know, THE HOUSE, the one at the spawn area that appeared in the bonkers Origins ending.

  • What To Do After Teleporting: In the bedroom, interact with the bed to collect the Kronorium.

Returning to Kino der Toten, there’s one final step to complete before facing off with the Shadowman.

Step #7: Complete the Final Ritual

Back in Kino der Toten, interact with the podium on the stage to place the Kronorium. Doing so causes a strange ritual to begin — you’ll find the glowing ritual spot inside the projector room opposite the main stage. If you study the ritual, you’ll see there are four runes you’ll need to light-up.

To gain a rune, you’ll need to find four Apothicon eggs. These strange eggs spawn in random locations — one on each of the four island-areas. They only spawn one at a time, so you’ll have to check the following areas thoroughly.

  • Apothicon Egg Spawn Zones:
    • Spawn-Area
    • Origins
    • Verruckt
    • Kino Der Toten

After collecting one egg, follow the steps below — repeat this process for each egg you find.

  1. Place the egg inside the Apothicon
    • Look near the large eggs and find missing incubation spots. This is where you’ll want to place the Apothicon eggs. They’re beneath the larger wall-embedded eggs. The spot features multiple tendrils pointing straight up, with a “seat” for the egg between the tendrils.
  2. The egg will get sucked in and reveal a glowing soul. Feed the soul.
    • Like in previous Zombies map, killing zombies near a glowing “soul” object will feed it.
    • Kill 15 zombies (or any other any type) near the glowing soul.
  3. A gateworm will spawn — use it to find an invisible rune location.
    • The gateworm functions like a SONAR. Listen for the rapid pings to find the rune location.

Once you find a rune location, interact to collect it. You’ll need to complete this process for all four eggs! Here are some of the basic locations for each rune you’ll need to collect:

  • Rune Spawn Locations:
    • Spawn-Area
      • Near the Corruption Engine area
      • Near the Origins jump-pad
      • Near the Quick Revive
      • Next to the trashcan next to the stairs opposite the Shangri-La jump-pad
    • Origins
      • In the trenches opposite Generator 3
    • Der Eisendrache
      • Pack-a-Punch room, near the Primus statue
    • Mob of the Dead
      • Against the wall opposite the Corruption Engine
    • Verruckt
      • Inside the mystery box room

It’s tough, but we’re almost done.

Step 8: Vs. The Apothicon

Return to the ritual site in the projector room of Kino der Toten to initiate the final battle. Each player needs to stand on the glowing runes — interact at the same time to teleport.

You’ll appear in a twisted version of the theater as a massive Apothicon monstrosity looms over the arena. Your main goal here is to stay alive, don’t panic, and try to check out the Kronorium. The Kronorium is the key to defeating the Shadow Man!

  • How to Start the Final Boss: Interact with the Kronorium — it will display a series of 4 runes. Interact with the runes in the same order that the Kronorium displays them — think of it like ‘Simon Says’.

Go to the opposite side of the chamber to find a floating rune. Wait for it to switch to the correct symbols and interact in the order shown in the book to initiate the boss fight proper.

  • Sequence #1: Fire Everywhere
    • Go to the upper level to avoid the growing magma pool. Focus on killing the Margwa quickly.
  • Sequence #2: Lightning Storm
    • Continue moving to avoid tracking lightning blasts. Focus on killing the Margwa bosses, again.
  • Sequence #3: Caged In
    • Avoid getting walled into a tight area as barriers spawn all over the arena. Kill the Margwa bosses to complete this step.
  • Sequence #4: Damage Everywhere
    • Anti-gravity will activate and damaging energy will surge through the ground. Only stand under the spotlights to avoid the energy — jump between them to avoid getting swarmed. Call all the Margwa bosses during this phase, too.

Complete all four sequences, and the Summoning Key will spawn in the center of the arena. Only one player can collect this item, but when they do, they’ll teleport straight back to Kino der Toten.

Step #9: The Summoning Key

The Summoning Key takes up one weapon slot, and can be thrown. Here, you’ll need to locate 7 special spots and throw the Summoning Key at the object. These locations are always the same, and can be completed in any order.

  • Summoning Key Target Locations:
    • Mob of the Dead: Look at the cells from the bridge on the wall opposite the Corruption Engine. Throw the Summoning Key at the poster inside one of the open cells.
    • Verruckt: Looking toward the Corruption Engine, look left to spot a fountain with a machine gun mounted on top. Throw the key at the gun on the fountain.
    • Shangri-La: To the left of the stairs leading up to the top of the temple, look left — there’s a Keeper statue, but further left there is a bright blue orb on a staff. Throw the key at this object.
    • Origins: Go to the top of the hill in Origins (where the entrance down into Mob of the Dead is located) and look for a gravestone at about eye-level on a wooden catwalk.
    • Der Eisendrache: Throw the key at the clocktower face visible just over the ceiling ruins when looking up from the Corruption Engine area, near the portal to Nacht der Untoten.
    • Nacht Der Untoten: Go to the lower-level wall with a view of a crashed truck in the background. To the right of the truck is a red barrel. Hit the red barrel.

The final spot to throw is here:

  • Final Target:
    • Kino der Toten: Hit the huge chandelier hanging above the seating area.

Now it’s time to return to the boss room. Step through the teleporter, interact all at the same time, and prepare to finally complete this thing.

Step #10: The End

The final battle begins here. The Shadow Man appears. Time to take him down.

  1. Place the Summoning Key on one of the glowing green holders on the upper level walkways.
    • Placing the Summoning Key will remove it from your inventory.
  2. Charge the Summoning Key embedded in the holder.
    • Kill zombies (or any other enemy) near the Summoning Key location.
    • Continue to kill enemies until the Summoning Key begins to glow yellow.
  3. Throw the charged Summoning Key into the ghostly image of S.O.P.H.I.A.
    • This removes the Shadow Man’s shield.
  4. Now you can damage the Shadow Man! Shoot him with everything you’ve got.
    • The Shadow Man will disappear / reappear randomly.
    • Continue shooting until the Shadow Man is trapped in the Apothicon’s mouth.
  5. Once the Shadow Man is in the Apothicon’s man, quickly interact with the Kronorium.
    • You don’t have much time before the Shadow Man teleports out. Interact with the Kronorium right as the Shadow Man appears inside the Apothicon’s open maw.

And that’s it!

This might not be the final Zombies map in the Call of Duty series, but it is the ending to a story that’s been building for years. Most of us probably won’t be able to finish this Easter egg, so if you’re curious to see the ending, check it out below.

Zombies

Sources: [1], [2]

For the campaign mission in Call of Duty: Black Ops, see Revelations.
For the song teased with sheet music in Gorod Krovi, see Revelations (song).
Revelations
Previous levelGorod Krovi (universe jump)
Next levelVoyage of Despair (in-game)
Blood of the Dead (chronologically, story-wise)
GameCall of Duty: Black Ops III
Character'Tank' Dempsey, Nikolai Belinski, Takeo Masaki, Edward Richtofen
TeamPrimis
Place'The House' Remains, Agartha
DateSometime after 'The Arrival of Primis'
(Agartha)
ObjectiveSurvive for as long as possible against limitless waves of the Undead.
Open theSummoning Key.
Complete the Cycle.
EnemiesZombies, Margwas, Panzersoldats, Spiders, Parasites, Cursed Keepers, Furies, Shadowman
Console codenamezm_dlc4
zm_genesis
Multiplayer mapElements of Infection and Infected
Zombies mapNacht der Untoten, Verrückt, Kino der Toten, Shangri-La, Mob of the Dead, Origins, Der Eisendrache
Elements of Shi No Numa, Buried, and Zetsubou No Shima
Campaign levelElements of Demon Within and Life
'The time has come to join Doctor Monty in The House, where an ancient evil threatens the survival of our heroes' immortal souls..'
— Mission Briefing


Revelations is the twenty-fourth Zombies map and the final map featured in Call of Duty: Black Ops III. The map takes place within Agartha after the release of the Shadowman from the Summoning Key. In contrast to other maps, the cosmic appearance of Revelations is distinct from other previous maps. The map features recurring gameplay elements such as the Guard of Fafnir and the Ragnarok DG-4s, but introduced new features such as the Corruption Engines and a new type of enemy, the Fury. Furthermore, fragments of past maps such as Shangri-La and Origins feature as structural components of the map.

The Primis crew return for the final time as the playable characters. Enemies such as the Panzersoldat, the Parasites and the Spiders also return.

It was released on September 6th 2016 for the PlayStation 4 and then later released on October 6th 2016 for the Xbox One and PC as part of the Salvation map pack. This was also accessible to Black Ops III Season Pass holders.

Overview Edit

Upon Primis Richtofen summoning the souls of Ultimis Dempsey, Nikolai and Takeo in Gorod Krovi, they are transported into 'The House'. Just before they arrive, Maxis instructs the children to 'put the toys away' and ensure that 'the windows are locked before [they] come down to the basement'. As each of the souls arrive in 'The House', Monty transforms each member of Ultimis into their younger self as a means to restore their innocence.

Upon the arrival of Primis, they bring the Summoning Key along with them, which Maxis is mesmerized by. Primis Richtofen and Maxis destroy the teleporter to prevent any further corruption of the universe. Later, Maxis begins hearing the voice of the Shadowman and is lured down to the basement where the Summoning Key is located. Maxis accidentally released the Shadowman, which trapped him inside the Key. As a consequence, he releases the Apothicons from the Dark Aether and corrupts Monty's 'perfect world'. Primis fights alongside Monty to banish the Apothicons and defeat the Shadowman once and for all.

Rooms Edit

'The House' (starting room) Edit

This is where the player(s) will begin. It is set within Agartha. The area is spacious with plenty of room for escape opportunities and area to run, but quite linear in the sense that the player(s) can generally move in one direction. Each door to the left and right of the player(s) cost 500 points to open which lead to Origins on the left and Shangri-La on the right. There are five spawn locations for the zombies.

Weapons Available:

  • RK5 - 500 points
  • Sheiva - 500 points

Perk Machines:

  • Quick Revive - 1500 points (500 on solo)

Other:

  • Corruption Engine - 500 points
  • Mystery Box spawn adjacent to the alleyway on the left.

Nacht der Untoten Edit

The building acts as a central hub for the player(s) with multiple portals leading to 'The House', Der Eisendrache, Mob of the Dead and Verrückt areas of the map. The debris leading to the upstairs of the building costs 750 points. Important elements of gameplay are located here including the crafting table for the Guard of Fafnir and the Juggernog machine; as well as the main route to the Pack-a-Punch machine.

In comparison to the original map, there are more escape routes for the player(s) to take advantage of, including broken down walls and a more decrepit appearance of the building.

Weapons Available:

  • L-CAR 9 - 750 points
  • Vesper - 1250 points

Perk Machines:

  • Juggernog - 2500 points

Other:

  • Buildable Table
  • Mystery Box spawn in original location
  • Trading Table (available after chalk easter egg)
  • Trials/Challenges

Origins: Trenches Edit

On the jump pad from spawn to Origins, the player(s) will enter a fractured piece of the spawn room of Origins, which will lead out to a different version of the Generator 3 route. There is a lower and an upper trench. The lower trench contains a KRM-262 wallbuy as well as a door leading towards Generator 3 which costs 750 points. This will open the door on the upper trench as well and vice versa. The upper trench contains a Pharo wallbuy just before the door.

Weapons Available:

  • KRM-262 - 750 points
  • Pharo - 700 points

Other:

  • Buildable - Dragon Shield piece near Gobblegum machine.
  • Buildable - Dragon Shield piece on top of chair in lower trench.
  • Buildable - Dragon Shield piece hanging on crate in upper trench.
  • Der Wunderfizz location just below drop from upper trench.

Black Ops 3 Zombies Walkthrough

Origins: Generator 3/The Mound Edit

Upon buying the door to Generator 3, the player(s) can find the Double Tap machine next to the barricade near the generator. A VMP wallbuy can be found where the robot would normally step on. The Vesper wallbuy can be found on the connnecting path at the top of the generator and the impact crater. The debris leading to the Mound costs 1000 points. Underneath the Mound, there will be a KN-44 wallbuy in the tunnel on the far left. This will eventually lead to the Mob of the Dead area.

Weapons Available:

  • KN-44 - 1400 points
  • Vesper - 1250 points
  • VMP - 1300 points

Perk Machines:

  • Double Tap 2.0 - 2000 points

Other:

  • Buildable - Flag adjacent to VMP wallbuy.
  • Der Wunderfizz spawn on top of the Mound.
  • Mystery Box spawn near Generator 3 in original location.
  • Trap (Flogger) - 1000 points

Mob of the Dead: Cafeteria Edit

There is boarded up debris along the walkways which cost 250 points. These act as a shortcut for the player to quickly escape. Once the Corruption Engine has been activated, the door leading towards Origins should open.

Weapons Available:

  • Argus - 1100 points
  • HVK-30 - 1600 points

Perk Machines:

  • Mule Kick - 4000 points

Other:

  • Corruption Engine - 500 points
  • Mystery Box location opposite window to Infirmary.

Verrückt: Upstairs Edit

Similarly to Origins, Verrückt has a decrepit appearance with walls being torn down and elements of Zetsubou no Shima being present.

Weapons Available:

  • KN-44 - 1400 points
  • Trip Mine - 1000 points

Other:

  • Buildable - Skull on wheelchair near jump pad.
  • Buildable - Skull on wheelchair near staircase leading to Corruption Engine.
  • Buildable - Shield piece resting at wheelchair in room opposite staircase.
  • Der Wunderfizz spawn outside jump pad to Mob of the Dead.
  • Mystery Box spawn outside staircase leading downstairs.
  • Mystery Box spawn inside power room.

Verrückt: Downstairs Edit

There is debris leading out to the Corruption Engine which costs 1250 points, this will also open the debris on the staircase and vice versa.

Weapons Available:

  • HVK-30 - 1600 points

Perk Machines:

  • Speed Cola - 3000 points

Other:

  • Corruption Engine - 500 points

Kino der Toten: Theater Edit

Weapons Available:

  • Bowie Knife - 3000 points
  • ICR-1 - 1500 points

Perk Machines:

  • Widow's Wine - 4000 points

Other:

  • Buildable - crystal on the table near jump pad to Verrückt.

Der Eisendrache: Undercroft Edit

Structurally, the undercroft remains intact excluding the new addition of the area leading towards the Primis statues. Low gravity can be activated. Debris leading from Primis statues to pyramid room costs

Door leading through to Kino der Toten from Buried costing 1250 points.

Weapons Available:

  • Kuda - 1250 points
  • M1927 - 1750 points (available after chalk easter egg)
  • M8A7 - 1500 points
  • VMP - 1300 points

Other:

  • Buildable - Crystal next to the pyramid.
  • Buildable - Crystal near the Primis statue.
  • Buildable - Shield frame on
  • Corruption Engine - 500 points
  • Der Wunderfizz location in lower doorway to Kino der Toten.
  • Perk Bottle - Above the corruption engine, can be accessed through crack to the right facing outwards.
    • Only appears after low gravity has been switched on.
  • Mystery Box location in Primis statues room.

Shangri-La: Spawn Edit

Shangri-La remains structurally intact in comparison to the other areas of the map. There are five windows where the zombies can enter from. Upon entering, the L-CAR 9 can be purchased from the right side of the area, as well as the KRM-262 wallbuy located to the left as soon as the player(s) enter from the jump pad. There is debris leading towards the Der Eisendrache area which costs 750 points.

Weapons Available:

  • L-CAR 9 - 750 points
  • KRM-262 - 750 points

Perk Machines:

  • Stamin-Up - 2000 points

Other:

  • Mystery Box location in original location

Apothicon Edit

Inside the Apothicon has a drastic change from the cosmic appearance of the other areas in Revelations. A more visceral biological demeanour is present. The Pack-a-Punch can be accessed by shooting the yellow tubes on either side of the sac. Zombies inside the Apothicon have a more skeletal and decayed appearance than their normal counterparts. A single Parasite will always be present in the Apothicon, and will respawn shortly after a player kills it; it does not count toward progress on any round. If a player stays in the Apothicon for a long period of time a Panzersoldat or Margwa will eventually spawn inside. This is also the only area of the map that spiders will spawn in, which happens every 3-5 rounds.

Other:

  • Pack-a-Punch machine.

Features Edit

Weapons Edit

Starting Weapons
RK5 (if A Better Tomorrow has been completed)

Off-Wall Weapons
Sheiva - 500 points
RK5 - 500 points
Pharo - 700 points
L-CAR 9 - 750 points
KRM-262 - 750 points
Argus - 1100 points
Kuda - 1250 points
Vesper - 1250 points
VMP - 1300 points
KN-44 - 1400 points
M8A7 - 1500 points
ICR-1 - 1500 points
HVK-30 - 1600 points
M1927 - 1750 points
Bowie Knife - 3000 points
Nunchucks - 100 points
Skull Splitter - 200 points
Buzz Cut - 300 points
Nightbreaker - 500 points
Path of Sorrows - 500 points

Mystery Box
Banshii w/ BOA 3, Quickdraw Handle, & Stock

Other
Summoning Key (obtained during For The Good Of All/A Better Tomorrow)

PerksEdit

Perk-a-Cola Machines
Juggernog - 2500 points
Quick Revive - 500 points (solo), 1500 points (multiplayer)
Speed Cola - 3000 points
Double Tap Root Beer - 2000 points
Stamin-Up - 2000 points
Mule Kick - 4000 points
Widow's Wine - 4000 points
Der Wunderfizz - 1500 points
Deadshot Daiquiri - Obtained via Der Wunderfizz
Electric Cherry - Obtained via Der Wunderfizz

Easter EggsEdit

Black Ops 3 Zombies Revelations Juggernog

  • The primary Easter Egg quest of the map, For The Good Of All, involves opening the Summoning Key and 'completing the cycle'.
  • A new easter egg song called The Gift can be activated by finding 3 teddy bears on the map.
    • One is at the entrance to Mob of the Dead from the mound, sitting on a chair to the left of a mysterious surgery patient.
    • The next location is in the theater of Kino der Toten, sitting on a chair in front of the podium.
    • The final location is in the Verrückt portion of the map, it is on a chair at the beginning of the hallway leading to the jump pad.
  • There are multiple radios and wisps: see Revelations (map)/Radios, Wisps and Audio Reels.
  • Several hats and helmets can be either found or unlocked around the map: see Revelations (map)/Hats and Helmets.
  • The table in Nacht der Untoten can be used to trade weapons with other players, or store a weapon for later use in solo, after completing an easter egg involving the chalk messages found in different sections of the map. This easter egg can be started by first activating low gravity in Der Eisendrache, and then picking up a piece of pink chalk sitting atop a pillar next to where the undercroft Pack-a-Punch location would be in the original map. After acquiring the chalk, the player can hold the use button on various chalk writings around the map to erase and place them in new locations. The easter egg is completed when six chalk writings have been put in their correct places.
    • It can be completed by holding use on and moving the chalk drawings in the following order:
      • In Der Eisendrache, on the wall under where the undercroft dragon would be in the original map
      • In Verrückt, upstairs in the room with the mystery box spawn, on the floor next to a small broken slab
      • In Nacht der Untoten, on the wall in the middle curved staircase
      • Also in Nacht, the straight staircase next to the portal to Mob of the Dead (there is no actual writing on this wall to erase, simply facing the wall while on the stairs and holding use will put the proper writing down if done in the right order)
      • In Mob of the Dead, upstairs on the wall next to the left entrance to the infirmary
      • In Kino der Toten, on the wall behind the teleporter and above a mannequin
      • Back in Mob of the Dead, in the same place by the infirmary. If done correctly, a ding will play signaling completion.
  • If one player completed all other Zombies Main Easter eggs, a spark can be collected in the starting room on the truck. During the Main Easter Egg of Revelations, when the player is able to use the teleporter, the spark can be placed on a custom Mystery Box in Samantha's room. Once they return, the Path of Sorrows can be found as a wall-buy weapon in Shangri-La, and every weapon bought from walls or from the Mystery Box are automatically Pack-a-Punched.
  • There are multiple ciphers hidden throughout the map: see Revelations (map)/Ciphers and Scrap Papers

Achievements/Trophies Edit

NameDescriptionPointsTrophy LevelImage
For The Good Of AllIn Revelations, the Key must be opened.30Silver
A Better TomorrowIn Revelations, complete the cycle.30Silver
Pack-A-Punch-ectomyIn Revelations, recover the Pack-a-Punch machine from its abductor.15Bronze
Keep CloseIn Revelations, assist a Keeper in defeating every type of enemy.15Bronze
Death RayIn Revelations, kill 40 enemies with a single activation of a Corruption Turret.15Bronze
The Grand TourIn Revelations, visit every unique location within 2 minutes.15Bronze
Wardrobe ChangeIn Revelations, wear three different hats.15Bronze
WonderfulIn Revelations, kill 10 enemies in one shot with each wonder weapon.15Bronze
Controlled ChaosIn Revelations, override all of the Corruption Engines before round 6.15Bronze

Transcripts Edit

Intro Cutscene Edit

Intro Cutscene Transcript

Monty: Okay, uh.. let's recap a bit, shall we?

A view of a countryside can be seen before the view goes towards a house.

Monty: This was meant to be a new start, really, a perfect world, free from all the evil that had corrupted each and every corner of the known and unknown universe.

The camera goes up a flight of stairs and down a hall.

Monty: It was going to be a place of safety for the kids, the little yous.. You - little.. well, so far, so good.

Monty opens a door, revealing Fluffy, Samantha, Eddie and three other children resembling 'Tank' Dempsey, Nikolai Belinski, Takeo Masaki before an airhorn blares. The kids stop playing with their toys and look around before the screen goes black.

Monty: But things started to go wrong soon after you arrived.

Maxis can be seen facing a teleporter as Primis arrives.

Monty: Now, I can understand your initial shock coming face-to-face with Maxis, especially after so long.

Richtofen hugs Maxis as the others look around the room. Richtofen then reveals the Summoning Key to Maxis, who looks at the Summoning Key with a shocking look as he begins to hear voices before shaking his head as Richtofen puts the Key away.

Monty: But you did the right thing. You followed the plan. You brought the Summoning Key here, and you destroyed that bloody machine once and for all.

Corel video x9 crack download. How to use Corel VideoStudio Pro X9 Keygen?.

Maxis then hands Richtofen an axe as the two then dismantle the MDT. The screen goes black.

Monty: Thing is.. Maxis went and ballsed everything up.

Maxis can be seen asleep within a chair as he begins to hear voices until he wakes up.

Mysterious Voice: Please.. you must help me.

The door to the basement of the house opens as Maxis heads downstairs.

Monty: He heard voices, you see. Calling to him.

Maxis walks over to the Summoning Key, which is now shaking and glowing violently as he slowly reaches for it.

Mysterious Voice: Only together.. can we prevent the destruction of your world.

The Summoning Key then flies into Maxis' hand. Suddenly, he is forced to activate the Summoning Key as he is preserved within it, with the Summoning Key being caught by the now physically released Shadowman.

Monty: It wasn't REALLY his fault, you know he hasn't got his soul yet, all I got was a brain. Anyway, the KEY thing - as in the thing that is key - is that Maxis fiddled around with the Summoning-thingamajig and accidentally released an even bigger bastard.

The Shadowman flies through the hall before exiting the house.

Monty: Someone even I didn't know was in there - The Shadowman.

The camera views his face as he then breaks a part of the porch as he levitates to a nearby hill overlooking the valley.

Monty: The one and only - original - harbinger of doom.

The Shadowman then creates a massive rift in the sky, causing lots of destruction to everything as everything becomes broken. The remains of the entire area are seen as a set of floating islands appearing out of thin air.A view of the Shadowman now in his Apothicon form then turns back as the camera zooms into a window, where Primis and Monty are.

Monty: So, I am going to be absolutely truthful with you. Things have gone way too far out of control. This isn't any vague 'woo-hoo-hoo' evil, we are talking about the Apothicons.

Several Apothicon beasts are seen floating in an unknown space, entering and exiting a massive blue glowing sphere. One of the beasts then spit a blue meteor into a portal.

Monty: The most powerful and evil entities in all the existences that ever.. existed. And now they're here in our perfect world.

A fractured view of Nacht der Untoten can be seen as zombies with red eyes close in on The House. Primis then steps outside as they ready their weapons.

Monty: I'm not going to sugarcoat things.. It's a fucking shitshow.

Monty closes the door behind them as the shadows of the zombies approaching them can be seen behind them on the wall.

Ending Cutscene Edit

Outro Cutscene Transcript

Primis gets teleported to Samantha's room in the House. ​In the room, a Monkey Bomb, a rocket, a toy rabbit, a toy elephant and the Teddy Bear is seen in the middle of the room, circling around the Summoning Key before infusing with it. S.O.P.H.I.A. is seen at the back of the room.

Ludvig Maxis: Sophia..

S.O.P.H.I.A: Maxis..

Ludvig Maxis: You know what we must do, my dear.

S.O.P.H.I.A is then seen preserving the Summoning Key into her A.I. body.

S.O.P.H.I.A: Yes, my love.

Ludvig Maxis: We will do it together. As one we are, now and forever.

The screen fades to black. S.O.P.H.I.A is seen zipping into the giant blue Apothicon Sun, followed by the Summoning Key. The Apothicon-infested world now ceases to exist and shows a scene in space. Screen fades to black once again and a sunrise can be seen.

Monty: With the evil vanquished, I can start making it all nice again. No undead, no Apothicons, no Shadowman. All of it gone, forever, but, here's the funny thing. You snowflakes shouldn't even still be here.

The scene changes to Primis, as Dempsey looks down at one of his blood vials, with it being empty.

Monty: You should be fading out of existence by now. Those blood vials..

Dempsey and Richtofen share a glance at each other.

Richtofen: I was wondering when you would bring this up.

Monty: They're from realities we already closed off. They shouldn't be here, they CAN'T be here!

Monty walks up to Richtofen as he grabs his empty blood vial.

Monty: Such a paradox means you're putting my perfect world at risk.

Richtofen takes a step back from Monty.

Monty: You guys and your bloody free will. What to do? WHAT TO DO? Well, you certainly can't stay here.

Nikolai and Takeo nod at each other and are about to draw their weapons when Richtofen interrupts.

Richtofen: You could send us somewhere else, somewhere we've never been.

Monty: Mhm, I suppose I could make a little corner somewhere in history. A place where I can dump some of the other shit that I have left over, or I just wipe you from existence.

Primis starts to fade away from existence.

Monty: Ooh, hang on! Actually, that all works out perfectly!

The screen fades to white then to a close-up on Dempsey. The screen pans back to show Dempsey, Richtofen, Takeo and Nikolai standing on a mount, each wielding an original elemental staff and wearing crusader armor. A crowd is seen cheering for them as the four raises their staffs as conquering heroes. The screen transitions into the 'Primis' image from Origins. The image burns and the words 'THE END' appear.

Quotes Edit

Main article: Revelations (map)/Quotes

Audio Logs Edit

Main article: Revelations (map)/Radios, Wisps and Audio Reels

Ciphers Edit

Main article: Revelations (map)/Ciphers and Scrap Papers

Gallery Edit

Title.
Promotional artwork.
Loading screen.
Poster for Revelations.
An Elemental Margwa.
A Fury.
Inside the belly of the giant Apothicon.
A view of the map.
A fragmented part of the theater from Kino der Toten seen in the sneak peek trailer.
The map selection screen with The Giant Gateworm lit up.
The map selection screen with the Summoning Key and the four Gateworm icons.
The House as seen in the Zombies comic.

VideosEdit

Official Call of Duty Black Ops 3 Treyarch – Revelations (Sneak Peek)
Call of Duty® Black Ops III – Revelations Prologue
Call of Duty® Black Ops III – Salvation DLC Pack Revelations Trailer
Official Call of Duty Black Ops 3 Treyarch – Origins Recap
REVELATIONS ending hd-0
Revelations “The Gift” (Director’s Cut) - Official Call of Duty Black Ops 3 Video

TriviaEdit

  • The map features many different aspects of previous maps, such as Mob of the Dead and Origins.
    • The maps that make up the various locations in Revelations are Origins, Mob of the Dead, Kino der Toten, Der Eisendrache, Shangri-La, Verrückt, and Nacht der Untoten.
      • Call of the Dead and 'Five' are referenced in Radio Messages.
      • The test tubes found in the bunker of Zetsubou No Shima can be seen when entering the Verrückt portion of the map.
      • The round change music is synonymous with where the player's located. For example, if the player is in the Origins trenches, they will hear the Origins round changing theme; if they were in Nacht der Untoten, they would hear the original round changing theme, and so on. This is also the case for when the player dies, as the Game Over music is synonymous with the location the player died in.
        • The round change music in the Verrückt, Kino der Toten, and Shangri-La sections seems to have changed; Instead of using the original round change music, each map gets its own unique music. For example, in Kino der Toten, as the round ends, it reuses the one in Buried, and as the round starts, it reuses the theme used in The Giant and Der Eisendrache with a sound effect of a film projector.
  • Unlike in previous maps, all of the icons relating to the previous Easter Eggs (the Summoning Key for Apocalypse Averted, and the Gateworms for Paradoxical Prologue, My Brother's Keeper, Seeds of Doubt, and Love and War) will appear on the map selection screen.
  • The zombie's eye color are red, much like Mob of the Dead and Gorod Krovi.
  • According to some audio quotes, the GKZ-45 Mk3 was originally supposed to be in the map.[1]
  • The Demonic Announcers were originally supposed to be either Dr. Monty or the Shadowman, possibly depending on the players' choice, but this was cut from the final version of the map.[2]
    • Also found in the video as well as one of the Revelations trailers was the Rocket Shield from Shadows of Evil and Der Eisendrache, but it was replaced with the Guard of Fafnir.
  • 'This door is opened elsewhere' is a reference to Quake's locked doors, where a player would have to trigger an event somewhere else to open the door.

ReferencesEdit

  1. https://www.youtube.com/watch?v=DMEh_O-T-sU
  2. https://www.youtube.com/watch?v=wv5kLMwiwbA
Treyarch Zombies (Aether Story) (Chaos Story) (Timeline)
Games
Main:Call of Duty: World at War·Call of Duty: Black Ops·Call of Duty: Black Ops II·Call of Duty: Black Ops III·Call of Duty: Black Ops 4
iOS/Android (Non-Canon):Call of Duty: Zombies·Call of Duty: Black Ops Zombies
Other (Non-Canon):Call of Duty Black Ops DS
Maps
World at War:Nacht der Untoten·Verrückt·Shi No Numa·Der Riese
Black Ops:Kino der Toten·'Five'·Dead Ops Arcade·Ascension·Call of the Dead·Shangri-La·Moon
Black Ops II:Green Run·Nuketown Zombies·Die Rise·Mob of the Dead· (Cell Block) ·Buried· (Borough) ·Origins
Black Ops III:Shadows of Evil·The Giant·Dead Ops Arcade 2: Cyber's Avengening·Der Eisendrache·Zetsubou No Shima·Gorod Krovi·Revelations
Black Ops 4:Voyage of Despair·IX·Blood of the Dead·Classified·Dead of the Night·Ancient Evil
Black Ops DS (Non-Canon):House·Facility·Temple·Overlook
Playable Characters
Marines·'Smokey'·John 'Banana'
'Tank' Dempsey·Nikolai Belinski·Takeo Masaki·Edward Richtofen/Samantha Maxis
John F. Kennedy·Robert McNamara·Richard Nixon·Fidel Castro
Sarah Michelle Gellar·Robert Englund·Danny Trejo·Michael Rooker
Abigail 'Misty' Briarton·Marlton Johnson·Russman·Samuel J. Stuhlinger/Edward Richtofen
Billy Handsome·Michael 'Finn' O'Leary·Salvatore 'Sal' DeLuca·Albert 'Weasel' Arlington
Nero Blackstone·Jessica Rose·Floyd Campbell·Jack Vincent
Scarlett Rhodes·Bruno Delacroix·Diego Necalli·Stanton Shaw
Gideon Jones·Christina Fowler·Jonathan Warwick·Godfrey
CDC Soldiers·CIA Agents
Alcatraz Guards·Alcatraz Prisoners
Zombies
iOS/Android Exclusive (Non-Canon):Rook
Black Ops DS Characters (Non-Canon):Michael Shaw·Yuri Raslov
Non-Playable Characters
Demonic Announcer·Ludvig Maxis·Sophia·Peter McCain·H. Porter·Fluffy·Gersh·Yuri Zavoyski/Pentagon Thief·Harvey Yena·Pablo Marinus·Gary·Brock·Schuster·Groph·Bus Driver·George Barkley·Stanley Ferguson·Arthur·Eddy·Shadowman·Lehmkuhl·Monty·Alistair Rhodes
Factions
Main Groups:USMC·Red Army·Imperial Japanese Army·Wehrmacht·Group 935·Ascension Group·CIA·CDC·The Flesh·Alcatraz Guards·Alcatraz Prisoners·Broken Arrow·Division 9·The Order
Quests/Easter Eggs
Normal:Fly Trap·Casimir Mechanism·Original Characters Trapped·Eclipse·Richtofen's Grand Scheme·Tower of Babble·High Maintenance·Pop Goes the Weasel/No One Escapes Alive·Mined Games·Little Lost Girl·Apocalypse Averted·My Brother's Keeper·Seeds of Doubt·Love and War·For The Good Of All·A Better Tomorrow·Abandon Ship·Venerated Warrior·Most Escape Alive·Cold War Remedy·Trial by Ordeal·Greek Tragedy
Radios/Film Reels/T.V. Messages/Audio Logs/Telephone Messages/Wisps:Nacht der Untoten·Verrückt·Shi No Numa·Der Riese·Kino der Toten·Ascension·Call of the Dead·Shangri-La·Moon·TranZit·Nuketown Zombies·Die Rise·Mob of the Dead·Origins·Shadows of Evil·The Giant·Der Eisendrache·Zetsubou No Shima·Gorod Krovi·Revelations·Voyage of Despair·IX·Classified·Dead of the Night
Ciphers/Scrap Papers:Mob of the Dead·Origins·Shadows of Evil·The Giant·Der Eisendrache·Zetsubou No Shima·Gorod Krovi·Revelations
iOS (Non-Canon):Peter's Grave
Quest Items
Vril Device·Focusing Stone·Vril Sphere·Navcard·Warden's Key·Gramophone·Summoning Key·Gateworm·Code Cylinder·Dragon Egg·Blood Vials·Sentinel Artifacts
Wonder Weapons
Ray Gun · Wunderwaffe DG-2 · Thundergun · Winter's Howl · V-R11 · Scavenger · 31-79 JGb215 · Wave Gun · Sliquifier · Blundergat · Ray Gun Mark II · Paralyzer · Elemental Staffs(Ice · Fire · Wind · Lightning) · Apothicon Servant · Wrath of the Ancients · KT-4 · GKZ-45 Mk3 · Kraken · Death of Orion · Alistair's Folly · Savage Impaler · Hand of Gaia · Hand of Charon · Hand of Hemera · Hand of Ouranos
Specialist:Apothicon Sword · Ragnarok DG-4 · Skull of Nan Sapwe · Gauntlet of Siegfried · Chakrams of Vengeance · Hammer of Valhalla · Scepter of Ra · Viper and Dragon · Hellfire · Ragnarok DG-5 · Overkill · Path of Sorrows
Equipment:Thrustodyne Aeronautics Model 23 · Time Bomb · Spider Bait · Dragon Strike
Tactical:Monkey Bomb · Gersh Device · Matryoshka Dolls · Quantum Entanglement Device · Hell's Retriever · G-Strike · Li'l Arnie · Homunculus
Melee:Golden Spork · One Inch Punch
Attachment:Sekhmet's Vigor
Buildables
'Five':Electro-Shock Defenses
TranZit:Turbine·Zombie Shield·Turret·Electric Trap·Thrustodyne Aeronautics Model 23·NAV Table·Bus·Power Switch·Pack-a-Punch Machine
Die Rise:Sliquifier·Trample Steam·NAV Table
Mob of the Dead:Icarus·Zombie Shield·Acid Gat Kit
Buried:NAV Table·Subsurface Resonator·Head Chopper·Trample Steam·Turbine·Guillotine·Gallows
Origins:Maxis Drone·Zombie Shield·Elemental Staffs
Shadows of Evil:Apothicon Servant·Rocket Shield·Civil Protector·Rituals
Der Eisendrache:Rocket Shield·Ragnarok DG-4
Zetsubou No Shima:Zombie Shield·KT-4·Gas Mask·Machine Tools
Gorod Krovi:Guard of Fafnir·Dragon Network Controller
Revelations:Guard of Fafnir·Keeper Protector
Ancient Evil:Apollo's Will
Enemies
Normal:Zombie·Hellhound·Crawler Zombie·Pentagon Thief·Space Monkey·George A. Romero·Zombie Monkey·Napalm Zombie·Shrieker Zombie·Astronaut Zombie·Avogadro·Denizen·Jumping Jack·Brutus·Ghost·Edward Richtofen·Crusader Zombie·Templar Zombie·Panzer Soldat·Margwa·Parasite·Keeper·Insanity Elemental·Shadowman·Skeleton·Thrasher·Spiders·Giant Spider·Giant Thrasher·Valkyrie Drone·Russian Mangler Soldier·Electrified Zombie·Dragon·R.A.P.S.·Modified Manticore Mech (Nikolai Belinski) ·Apothicons·Furies·Catalyst·Stoker·Tiger·Marauder·Destroyer·Fury·Wrath·Blightfather·Nosferatus·Werewolf·Crimson Nosferatu·Shadow Werewolf·Spartoi·Gegenees·Corrupted Pegasus·Zombie Warlord
Dead Ops Arcade & Dead Ops Arcade 2: Cyber's Avengening:Prisoner Zombie·Engineer Zombie·Bulls·Cosmic Silverback·Cyber Silverback·Shadow Boogie·Red & Dead
Utilities
Mystery Box·Sniper Cabinet·Power Switch·Electro-Shock Defenses·Flogger·Zipline·MTD·Mainframe·Pack-a-Punch Machine·Elevator·Turret·Fire Pit·Lunar Lander·Flinger·Ice Slide·Water Slide·Mine Cart·Geyser·Reservoir Trap·Gravity Lift·Bus·Weapon Locker·Bank·NAV Table·Gondola·Fan Trap·Acid Trap·Tower Trap·Voltmeter·Number Pad·Booze·Candy·Mark IV Tank·115 Generators·Rituals of the Ancients·Shovel·Golden Helmet·GobbleGum·Tram·Chain Trap·Death Ray·Wundersphere·Gate Trap·Fan Trap·Propeller Trap·Sewer Pipe·Trials of the Ancients·Gigant Finger Trap·Gigant Eye Beam Trap·Flinger Trap·Trials·Bridge·Groph Pod
Perk-a-Cola
Quick Revive·Double Tap Root Beer·Speed Cola·Juggernog·Stamin-Up·PhD Flopper·Deadshot Daiquiri·Mule Kick·Tombstone Soda·Who's Who·Electric Cherry·Vulture Aid·Der Wunderfizz·Widow's Wine·Timeslip·Death Perception·Electric Burst·Dying Wish·Stone Cold Stronghold·Victorious Tortoise·Deadshot Dealer·Bandolier Bandit·Winter's Wail·PhD Slider·Secret Sauce·Ethereal Razor·Zombshell
Canceled Perks:Pronaide·Tufbrew·Amm-O-Matic·Candolier
Power-Ups
Normal:Carpenter·Max Ammo·Insta-Kill·Nuke·Double Points·Death Machine·Fire Sale·Bonfire Sale·Random Perk Bottle·Lightning Bolt·Bonus Points·Zombie Flesh·Cure·Zombie Blood·Blood Money·Empty Perk Bottle·Tram Fuse·Seed
Dead Ops Arcade & Dead Ops Arcade 2: Cyber's Avengening:Gem·Barrel·SPAS-12·Chicken·Monkey Bomb·Electric Orb·Teddy Bear·M2 Flamethrower·China Lake·Ray Gun·RPG·Boots·Death Machine·Nuke·Lightning Bolt·Soldier Statue·Turret·Helicopter·Tank·First Person·Umbrella·Skull·R.A.P.S.·Saw·Boxing Gloves·Skeleton·Ammo Box·Night Fury·Vortex·Missile Launcher·Purifier·War Machine·KRM-262·BlackCell
Cut:Zombie Head
Miscellaneous
Afterlife·Air Lock·Centrifuge·Cerberus·Character Dolls·Civil Protector·DEFCON·Dragon·Dragon Wings·Egg Bowl·Element 115·Excavator·FlaK 88·Fumigator·Giant Robot·Hacker·Harvest Pod·Kronorium·Margwa Head·Mark of the Beast·Mask·Maxis Diary·M.P.D.·Mud-Pit Maze·Panzersoldat Claw Helmet·Persistent Upgrades·P.E.S.·Points·Punji Stakes·Redins Rally·Rituals·Shadows of Evil The Ride·Teddy Bear·Upgraded weapons·Weapon Kits·Valkyrie Drone Hat
Quotes
Verrückt·Shi No Numa·Der Riese·Kino der Toten·'Five'·Ascension·Call of the Dead·Shangri-La·Moon·TranZit·Nuketown Zombies·Die Rise·Mob of the Dead·Buried·Origins·Shadows of Evil·The Giant·Der Eisendrache·Zetsubou No Shima·Gorod Krovi·Revelations
Tutorial (Zombies)·Tutorial (Black Ops Zombies)·Stand-in·Time Travel Will Tell·Richtofen's Grand Scheme
Musical Easter Eggs and Soundtracks
'Damned' (Re·100ae·3)· 'WTF' · 'Undone' · 'Lullaby for a Dead Man' · 'The One' · 'Beauty of Annihilation' (The Giant Remix)· '115' · 'Won't Back Down' · 'Abracadavre' · 'Abra Macabre' · 'A Slight Chance of Zombies' · 'Clockwork Squared' · 'Raining Teddy Bears' · 'Zombies Don't Surf' · 'A Cold Wind Blows' · 'Not Ready to Die' · 'Paraphony' · 'Samantha's Lullaby' (Magic Mix) · 'Pareidolia' (8-bit)· 'Coming Home' (8-bit)· 'Nightmare' · 'Voice In Your Head' · 'Carry On' · 'Imma Try It Out' · 'Carrion' · 'Lovesong for a Deadman' · 'We All Fall Down' · 'Rusty Cage' · 'Where Are We Going' · 'Always Running' · 'Archangel' · 'Shepherd of Fire' · 'Aether' · 'Snakeskin Boots' (Instrumental)· 'Cold Hard Cash' · 'Dead Again' (Theatrical)· 'Requiem' · 'Dead Flowers' · 'Dead Ended' · 'Ace of Spades' · 'Samantha's Sorrow' · 'The Gift' · 'Remember Forever' · 'Mad Hatter' · 'Drowning' · 'Shockwave' · 'Mystery' · 'Stormbound'
Soundtracks:Zombies Soundtrack·Mob of the Dead Soundtrack·Origins Soundtrack
Areas within Maps
Dead Ops Arcade Locations:Island·Courtyard·Prison·Cave·Marketplace·Urban·Street·Facility·Forest·Tropical Forest·The Armory·The Bonus Room
Green Run Stops:Bus Depot (Green Run) ·Diner·Farm·Power Station·Town
Other Green Run Locations:Tunnel·The Prototype·Pylon·Hunter's Cabin
Mob of the Dead:Alcatraz Island·Sunset Strip·Cell Block·Golden Gate Bridge
Buried:Processing·Borough·The Rift
Origins:Dig Site·The Crazy Place
Shadows of Evil:Junction·Waterfront·Footlight·Canals·The Rift
iOS/Android Exclusive:Tutorial (Zombies)·Tutorial (Black Ops Zombies)
Gametypes
Survival·Grief·Turned·TranZit·Zombie Rush·Gauntlet
Cut:Payload
The Room of Fate (Dead Ops Arcade)
The Fate of Firepower·The Fate of Furious Feet·The Fate of Fortitude·The Fate of Friendship
Central Intelligence Agency Data System
Servers:Dreamland·DerRiese Server
Users:Dr. J. Robert Oppenheimer·Dr. Vannevar Bush·T. Walker
List of maps in Call of Duty: Black Ops III
Included
Aquarium·Breach·Combine·Evac·Exodus·Fringe·Havoc·Hunted·Infection·Metro·Redwood·Stronghold·Shadows of Evil (ZM) ·Dead Ops Arcade 2: Cyber's Avengening (ZM) ·Alpha (FR) ·Sidewinder (FR) ·Infected (FR) ·Blackout (FR)
Bonus
Nuk3town·Redwood Snow·Fringe Nightfall·The Giant (ZM)
Awakening
Gauntlet·Rise·Skyjacked·Splash·Der Eisendrache (ZM)
Eclipse
Descent
Berserk·Cryogen·Empire·Rumble·Gorod Krovi (ZM)
Salvation
Zombies Chronicles
Nacht der Untoten (ZM) ·Verrückt (ZM) ·Shi No Numa (ZM) ·Kino der Toten (ZM) ·Ascension (ZM) ·Shangri-La (ZM) ·Moon (ZM) ·Origins (ZM)
Back in Black Maps
Additional Feature