Each faction in The Old Republic has four different Classes. Although each class has an analogous one on the other side, they are not identical. More than any other aspect of your character, your class will determine how you play the game.
Furthermore, upon reaching level 10, each class has the option to specialize. These Advanced Classes allow one to better focus on a specific combat role. Each Advanced Class contains a shared tree and two different trees, i.e. Jedi Guardian and Sentinel both share the Focus tree. That said, some abilities within this shared tree are different or have modified stats and effects.
SWTOR’s Jedi Under Siege started a brand-new storyline, one which re-ignites the war between The Empire and the Galactic Republic. Although it has been some time since Ossus was released to players, I wanted time to think through the choices you are provided. Galactic Republic: He defies the Jedi Council, gathers a bunch of Jedi, and goes to defend the Republic from the Mandalorians. He is pretty awesome to use in battle. In space combat, he commands a Centurion cruiser. In land combat, I've given him a generic Jedi model until I get a good one to replace it. The Eternal Empire of Zakuul's emergence had grave consequences for the Sith Empire. Darth Marr's execution left the Sith leaderless as the armies of Zakuul ravaged their worlds. Most of the remaning Dark Council were slain or went into hiding, and the once proud Sith Empire was forced into a humiliating surrender.
Leaders and warriors, heroes and champions, the Jedi Knights have stood at the forefront of every battle. They are masters of the Lightsaber arts, kicking, jumping and flashing through the air using the Force to clear the way in front of them.
Class Role | Tank, Damage |
Weapon | Lightsaber |
Armor | Heavy |
Resource | Focus |
Skill Builder |
A wall between the good people of the Republic and their enemies, the Guardian stands firm in the face of overwhelming odds and dares opponents to attack.
Class Role | Damage |
Weapon | 2 Lightsabers |
Armor | Medium |
Resource | Focus |
Skill Builder |
Control and focus are the hallmarks of the Sentinel. Through years of training, the Sentinel learns the art of using two Lightsabers simultaneously to create an intricate web of damage that is almost impossible to evade.
A master of the secrets of the Force, the Jedi Consular is both fighter and healer, teacher and student. The Force can be used to cloud the minds of the weak, restore strength to the fallen and hurl both opponents and objects through the air.
Class Role | Heal, Damage |
Weapon | Lightsaber |
Armor | Light |
Resource | Force |
Skill Builder |
Jedi Sages are famed for their wisdom as much as for their powerful healing and defensive skills. In troubled times, a Sage brings together the insight of the past with raw power to change the flow of galactic events.
Class Role | Tank, Damage |
Weapon | Double-bladed Lightsaber |
Armor | Light |
Resource | Force |
Skill Builder |
Wielding double-bladed Lightsabers, Jedi Shadows embrace the synergy between melee and Force combat, enabling them to strike down enemies of the order with deadly efficiency.
Living life by their own rules, Smugglers are the galaxy's most unpredictable characters. Heart of vegas coin hack free. They dress for ease of movement--with a healthy dose of style--care one or dual Blasters and are always ready to shoot first, stealth up and sneak after.
Class Role | Damage |
Weapon | 2 Blaster Pistols |
Armor | Medium |
Resource | Energy |
Skill Builder |
Master of the trick shot and willing to take advantage of every opportunity, the Gunslinger learns how to fire two Blasters at once, specializing in long-range combat.
Class Role | Heal, Damage |
Weapon | Blaster Pistol, Scattergun |
Armor | Medium |
Resource | Energy |
Skill Builder |
In addition to a trusty blaster, Scoundrels pack a stealth belt, a Scattergun and a medpac--everything they need to get in, knock the enemy for a loop and get out alive.
Across the galaxy, the Republic's elite Special Forces drop into the harshest conflicts ready to do maximum damage. Outfitted with advanced armor, huge weaponry and the best trailing possible, Troopers combine leadership with suppression fire, a variety of explosives and incendiary weapons.
Class Role | Heal, Damage |
Weapon | Assault Cannon |
Armor | Heavy |
Resource | Energy Cells |
Skill Builder |
Trained in advanced assault tactics and weaponry, Commandos charge into battle with massive assault cannons, overwhelming their enemies with brute firepower.
Class Role | Tank, Damage |
Weapon | Blaster Rifle |
Armor | Heavy |
Resource | Energy Cells |
Skill Builder |
Unstoppable and utterly fearless, Vanguards are the first and best line of defense in the Republic military.
No one inspires more fear than a Sith Warrior. Born for battle, few opponents can withstand the rage-fueled blows from a Warrior's Lightsaber or penetrate a Warrior's armor. If dual-wielded lightsabers can't finish the job, there is always Force Choke to bring an opponent to his knees.
Class Role | Damage |
Weapon | 2 Lightsabers |
Armor | Medium |
Resource | Rage |
Skill Builder |
Entrusted with the task of destroying the Empire's enemies, the dual-wielding Sith Marauder embodies the teachings of Naga Sadow. Never hestitating, never faltering, there is no swifter bringer of pain in the galaxy.
Class Role | Tank, Damage |
Weapon | Lightsaber |
Armor | Heavy |
Resource | Rage |
Skill Builder |
A stalwart defender of the Sith Empire, the Juggernaut embodies the teachings of Marka Ragnos, charging into enemies with heavy armor and pure rage.
Where a Sith Warrior is rage, a Sith Inquisitor is cunning. A master of Force Lightning and arcane secrets, the Inquisitor can hold one enemy in the air and stun another all the while attacking with Lightsaber moves designed for maximum pain.
Class Role | Heal, Damage |
Weapon | Lightsaber |
Armor | Light |
Resource | Force |
Skill Builder |
The Sith Sorcerer draws energy from the forbidden depths of the Force, mastering techniques that sap and drain enemies as they invigorate allies--or simply wreak utter devastation.
Class Role | Tank, Damage |
Weapon | Double-bladed Lightsaber |
Armor | Light |
Resource | Force |
Skill Builder |
Sith Assassins leap from the shadows, channeling Force Lightning through their double-bladed Lightsabers to disable and drain their enemies. They are masters of subterfuge, feared by even the most terrible opponents.
A thorough professional, the Bounty Hunter trains mind and body for every possible job. Blasters, flamethrowers, missiles, energy shields, jetpack and the best armor money can buy--the name of the game is preparation and versatility.
Class Role | Tank, Damage |
Weapon | Blaster Pistol |
Armor | Heavy |
Resource | Heat |
Skill Builder |
The best in shielding, defensive tactics and high-powered flamethrowers combine to make the Powertech an impenetrable one-man blockade, getting up close and personal to take down enemies of all sizes.
Class Role | Heal, Damage |
Weapon | 2 Blaster Pistols |
Armor | Heavy |
Resource | Heat |
Skill Builder |
A pair of Blasters, deadly heat-seeking missiles and heavy armor make the Mercenary a mobile weapons platform. There's no problem extra firepower can't solve, and no one with sense gets between a Mercenary and their target.
Behind every Imperial surprise attack, each sabotage, all the great betrayals, was an Imperial Agent. Armed for stealth and assassination, Agents do the jobs nobody else can and as such are trained to use everything from sleeping darts to sniper rifles, stealth belts and knives to advanced probe droids.
Class Role | Heal, Damage |
Weapon | Blaster Rifle, Vibroknife |
Armor | Medium |
Resource | Energy |
Skill Builder |
Whether ambushing enemies from stealth or using advanced medical technology to keep colleagues in the fight, the Operative will do whatever it takes to advance the agenda of the Empire.
Class Role | Damage |
Weapon | Sniper Rifle, Vibroknife |
Armor | Medium |
Resource | Energy |
Skill Builder |
Identified as the most elite sharpshooters in the galaxy, Snipers use their extensive training to eliminate sensitive targets and turn the tide of the battle in the Empire's favor.
Alias(es) | True Sith Empire |
Use(s) | Galactic Government |
Head of state(s) | Sith Emperor |
Head of government(s) | Sith Emperor |
Ruler(s) | Vitiate † |
Leader(s) | Vitiate † |
Owner(s) | Vitiate † |
Population(s) | Over 30 trillion |
Capital(s) | |
Location(s) | Korriban |
Base of operation(s) | Balmorra |
Faction(s) | Sith Order |
Affiliation(s) | |
Species | |
Status | Active |
The Sith Empire was formed from the remnants of the Original Sith Empire. The new Empire, also known as the True Sith Empire sect, was created after Naga Sadow's disastrous campaign against the Galactic Republic in the Great Hyperspace War. The survivors fled known space to escape persecution by the Republic and its Jedi Order. After their departure from the original Empire's territory, the Sith discovered the forgotten world of Dromund Kaas and settled it to begin the process of rebuilding. Since the Treaty of Coruscant, the Sith Empire has been involved in a Cold War with the weakened Galactic Republic.
The true origins of the Sith remain shrouded in mystery. The original Sith race was, in fact, largely unimportant until three thousand years ago, when Dark Jedi exiles arrived on Korriban and subjugated the Sith beneath their rule and their philosophy.As the years passed, the Dark Jedi interbred with those they ruled, and within generations, the word “Sith” took on new meaning. This powerful new civilization began expanding rapidly, led by a growing population of ambitious dark Force-users. Fifteen hundred years ago, the Sith civilization’s boundaries reached the Republic, and the Great Hyperspace War began.Dark Lord of the Sith, Naga Sadow, led his armies in an aggressive campaign to destroy the Galactic Republic. Though the Sith were successful at first, the Jedi Order rallied back to defeat their dark counterparts, systematically destroying the Sith civilization on Korriban.Escape and reconstructionunknown to the Jedi, the last of the Sith Lords managed to escape the carnage and fled into the Unknown Regions with an armada of his most trusted Sith and slaves.These surviving Sith wandered through space for 20 years before rediscovering the Sith planet of Dromund Kaas. The mysterious Sith Lord Vitiate declared himself the Sith Emperor and began rebuilding the Empire on the distant planet, hoping to one-day return for revenge.Over the next 1,300 years, these 'True Sith' and their Sith Empire recovered their strength. They developed a massive Imperial military and a fleet of advanced warships. The Emperor undertook dark rituals which prolonged his life and his undisputed rule.
When the time for vengeance arrived, the Sith began infiltrating star systems in the Outer Rim, sowing seeds of discord and making secret deals with local criminals and warlords. With all the pieces perfectly in place, the Sith launched an enormous offensive which caught the Jedi completely off-guard. In the first wave alone, the Sith succeeded in seizing control of several star systems in the Outer Rim, destroying the Republic’s shipyards over Sluis Van, and strangling the popular Rimma Trade Route.After the initial crush, the Emperor’s brilliant strategies continued and the brutal force of the Imperial military slammed the Republic time and time again, from the deep sinkholes of Utapau to the tall forests of Agamar. Though it seemed the Empire was capable of waging war indefinitely, the Emperor surprised the Republic yet again.While the Emperor’s Dark Council engaged Republic leaders in peace talks, several Sith Lords and an elite Imperial army sacked the Republic’s capital planet. Destroying the Jedi Temple and holding the planet hostage, the Empire left Republic leaders no choice but to surrender several outlying star systems by signing the Treaty of Coruscant.
Since the treaty, the Emperor has withdrawn to pursue his own mysterious goals, deferring control to the Dark Council, and setting the stage for a brutal power struggle. In the political vacuum, the strongest and most cunning Sith and Imperial leaders are rising up to assume authority, consolidate the Empire’s dominion and crush its enemies.After the Sacking of Coruscant and the Treaty following, The Galaxy was divided into two armed camps: the Empire with control of most of the Galaxy and the Republic reeling from the losses that they had suffred during the war. The Empire has strengthened their hold on the former Republic systems and began a large fleet and military build-up.
The Dark Council is the ruling body of the Sith Empire since the Treaty of Coruscant.
Imperial Diplomacy was an organization that served the Sith Empire during the Great Galactic War. During the Great Galactic War, they tried to recruit some of the best bounty hunters in the galaxy, but failed miserably.
The Imperial Armada, also called The Imperial Navy, is the naval branch of the Sith Empire's military. It fought against the Galactic Republic during the Great Galactic War. They utilized a large array of warships and starfighters, e.g. the Exterminatus class destroyer.
Air Forceexistence has been briefly stated during questlines on BalmorraTerritory.
The domains of the Sith Empire were not strictly located within the known worlds and included planets within the Unknown Regions. These were taken by military expeditions into those unknown tracts of space and the claiming of such worlds further expanded the influence of the Empire.
Korriban was the original homeworld of the Sith species and where the first Sith Empire was founded. A desert-covered planet of sand and red rock, it is considered holy ground by the Sith. Full of ancient ruins, it houses many of the tombs dedicated to the ancient and powerful Dark Lords of the Sith.
The Imperial population are much smaller when compared to the Galactic Republic and are divided between Sith and non-Sith. This division between the ranks means that both are worlds apart and that the upper echelons of power are reserved for only Force-sensitive Sith alone who served as the elite. While this is the case, the average citizen is still quite loyal to the Empire and many aspired to become Imperial Agents who were seen as the highest achievement for non-Sith.