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7 Days To Die Edit Player File

04.09.2019 
7 Days To Die Edit Player File 7,4/10 4173 reviews
  1. 7 Days To Die Edit Player File Download
(Redirected from The Fun Pimps)
7 Days to Die
Developer(s)The Fun Pimps
Publisher(s)
EngineUnity
Platform(s)Linux
Microsoft Windows
Mac OS X
PlayStation 4
Xbox One
Release
  • Microsoft Windows, OS X
  • December 13, 2013
  • Linux
  • November 22, 2014
  • PlayStation 4, Xbox One
Genre(s)Survival horror
Mode(s)Single-player, multiplayer

7 Days To Die Edit Player File Download

Prior to Alpha 17, modders had to edit and re-distribute the vanilla XML files to the players. While this was a straight forward way of distributing mods, it could easily be broken in between alpha releases, even minor ones, as the modder would have to merge the new files with the modded files to find out what has changed.

7 Days to Die is a survival horrorvideo game set in an open world developed by The Fun Pimps. It was released through Early Access on Steam for Microsoft Windows and Mac OS X on December 13, 2013, and for Linux on November 22, 2014. Versions for the PlayStation 4 and Xbox One were released in 2016 through Telltale Publishing.

  • 2Gameplay
  • 3Development
    • 3.2Console

You can copy your char. Go to Start - My Documents - 7 Days To Die - Saves - Random or Navez - Game Name - Player. There you will find the files and you can copy them to the other game folder. If it is a single player game it will be easy to find your char. Of course it is the only one. How to Increase Your Skills and Attributes in Mount and Blade. This is an article on increasing your skills,attributes and weapon proficiencies by following some easy steps and without playing for hours.You may call it a cheat but I.

Story[edit]

The game's events happen after a nuclear Third World War that destroyed an extremely large part of the world, except for some areas such as the fictional county of Navezgane, Arizona. The player is a survivor of the war who must survive by finding shelter, food and water, as well as scavenging supplies to fend off the numerous zombies (hinted to be the consequence of nuclear fallout) that populate Navezgane. Though there is no real objective except surviving at this moment, the developers hinted at a possible storyline that will be added in future updates.[citation needed]

Gameplay[edit]

In 7 Days to Die, the player spawns into a randomly-generated world or the preset world of Navezgane, Arizona, with the objective of surviving for as long as possible against the elements and the zombie hordes. As a survival game, the player character is in constant need of water and food for sustenance, as well as being vulnerable to injury and illness. The game is voxel-based (similar in some aspects to Minecraft), allowing for simple building, and destruction of objects in a physics-simulated environment (for example, building a structure with no support such as pillars and walls can lead to its collapse).[1][2] Objects in the world degrade through use, so the player has to search for or make new tools as the game progresses. The player can also gather and create materials—from nature and the remnants of human civilization—to construct these necessary items.[3][4]

While the game includes wildlife that can be hunted for food or will hunt the player, the main hazard is zombies, which are affected by the game's day/night cycle—during the day they are relatively slow-moving and easy targets that can only detect the player at relatively close ranges, but at night they become feral, which makes them move much faster and thus greatly increases their threat. As the in-game days progress, tougher and more aggressive variants begin to appear.[5] Stealth and distraction can be used to avoid unnecessary conflict, while carrying foods that have a smell (such as raw meat) will attract zombies. They are also drawn to areas of human (i.e. player) activity, and will relentlessly attack anything that impedes their movement until they are killed or the obstacle is destroyed—this includes player fortifications. Should they detect the player, zombies will apply the same single-minded pursuit until the player is either dead, or leaves the immediate area.

The game's title is a reference to an important event that occurs every seventh day of in-game time, whereby hordes of zombies attack the player's current location en masse—unless sufficient preparation has been made and defences constructed, the player will quickly be overwhelmed.

Multiplayer[edit]

Multiplayer is available through player-hosted servers and enables multiple players to interact and communicate with each other on a single world. Interactions can be cooperative or hostile depending on the used server options. Players can run their own servers or use a hosting provider. Single player worlds have local area network support, allowing players to join worlds on locally interconnected computers without a server setup. Players are also able to provide Wide Area Network support via single player worlds. 7 Days to Die servers can run on consoles, Windows and Linux.[6] There are two supported game modes for multiplayer: Survival (both randomly generated and standard) and Creative.

7 days to die map

Development[edit]

The Windows alpha version of the game was released on August 16, 2013, for people who pre-ordered the game on either Kickstarter or PayPal. As of August 11, 2013, development of the game is ongoing with a Kickstarter campaign ending on August 15.[7] The estimated release date was May 2014 for Microsoft Windows; Macintosh and Linux versions were planned for later in the year.[8]

The game was also greenlit on Steam[9] after 23 days getting over 75,000 yes votes, 8,340 followers, and 8,700 favorites. It was number one on Steam Greenlight, after only 16 days with over 56,000 votes.[10] The Mac version was released on September 13, 2013 at the same time as update Alpha 1.1.[11]

PC[edit]

7 Days To Die was released to the public on Alpha 1.0. Only users who had backed the game via the Kickstarter Campaign or who bought it via PayPal had access to the Alpha until Alpha 5.0 which was released on Steam as an Early Access game on December 13, 2013.[12]

Since the Alpha release of 7 Days To Die there were multiple game changing updates that contained features such as a new snow biome, forging systems, new weapons, general graphical changes and smoother terrains which would be completed by Alpha 8.

Alpha 7.8 was released on April 4, 2014 and was promptly followed by Alpha 7.9 on April 8, 2014.[13] Alpha 7.10 was later added on April 19, 2014. Alpha 8 was released on May 7, 2014 which updated the visuals to zombie animations and smoothed the terrain for a final time.[14] Alpha Version 9 was released on August 19, 2014 and added random generated worlds, new injuries, new light effects, and new graphics.[citation needed] Alpha Version 10 was released on November 22, 2014 and added a new character creation system with face/body morphing and visible clothing, a new zombie horde world heat map system and a new wellness system.[15]

Alpha Version 11 was released on April 2, 2015, where the developers updated to Unity 5, which includes many graphical improvements, a new quality range system for guns, weapons, tools and armor and a new Zombie called 'Feral'.[16] Alpha 12 was released on July 3, 2015, and added a new vehicle system with a Mini Bike, first weather system, new sound and physic systems, among other fixes and additions.[17] Alpha 13 was released on December 10, 2015, adding temperature survival elements, a skill system, and a redesigned crafting system.[18] The difficulty of the game has increased, but it continues to be popular.[19]

Alpha 14 was released on March 26, 2016, with further improvements and more features, a lot of bug fixes, as well as some performance and graphic optimizations.[20] Alpha 15 was then released on October 5, 2016 with major improvements to random generated maps, a trader system, a new difficulty scaling and several more features. The UMA-Zombies that were introduced in this Alpha would be removed in Alpha 16.[21]

On June 6, 2017, Alpha 16 was released.[22] This release added electricity to the game for the first time and introduced various traps including electric fences and spinning blades.

On November 19th, 2018, Alpha 17 was formally released[23] which added a quest system as well as new vehicles and numerous system overhauls.


PC Requirements

Before individuals decide to purchase 7 Days to Die on Steam their PCs, they must make sure that their PC specs have the minimum requirements to run the game on the lowest settings.[24]

Window Requirements
Minimum Windows 7 Days to Die System RequirementsRecommended Windows 7 Days to Die Requirements
CPU2.4 GHz Dual Core CPU3.0 GHz Quad Core CPU or faster
Sound CardDirect X compatibleDirect X compatible
RAM/Memory8 GB (4 GB of available space)12 GB / 16 GB
OSWindows XP (Service Pack 3)Windows 7 or Higher
Video CardNvidia GeForce 8800 GTX or ATI Radeon HD 4770Nvidia GeForce GTX 460 or ATI Radeon HD 5850
Direct XVersion 10Version 10
Pixel & Vertex Shader3.05.0
Free Disk Space1 GB1 GB
Dedicated Video/Graphics1 GB2 GB
NetworkBroadband internet connectionBroadband internet connection
Hard Drive4 GB available space4 GB available space

Console[edit]

In April 2016, the game was announced for PlayStation 4 and Xbox One. It was published by Telltale Publishing and released in June and July 2016.[25]

The most recent update for the console versions, Patch 13, was released on December 13, 2017. This patch updates the PlayStation 4 version of the game to version 1.18, and the Xbox One version of the game to version 1.0.18.0.[26]

Telltale's Closure[edit]

On September 21, 2018, Telltale Games abruptly laid off most of its staff due to financial problems[27][28], and on October 11, 2018, began liquidating its assets through Sherwood Partners.[29][30] A statement by The Fun Pimps on November 13, 2018, via their official online forum stated “upon hearing the news, The Fun Pimps immediately terminated its license agreement with Telltale, which only allowed publishing rights on the console ports of the 7 Days to Die game.” They went on to say that this “also severed Telltale's rights to any future updates or sequels of the 7 Days to Die franchise.”[31]

Since then, and as of June 2019, no official public information about the status of the game's publishing rights of the Xbox One and PlayStation 4 has been released by The Fun Pimps or Telltale Games. The console ports have not received any updates since December 2017.

Reception[edit]

Reception
Review scores
PublicationScore
PS4Xbox One
DestructoidN/A3/10[32]
GamesMaster48%[33]N/A
GameSpotN/A2/10[34]
IGNN/A4.9/10[35]
OPM (UK)5/10[36]N/A
The Digital FixN/A4/10[37]
MetroN/A2/10[38]
Aggregate score
Metacritic45/100[39]35/100[40]

The PlayStation 4 and Xbox One versions of 7 Days to Die received 'unfavorable' reviews according to the review aggregation website Metacritic.[39][40]

As of June 2018 the game scored a 'very positive' review by over 46,000 reviews on Steam[41] and was one of the 'Top 100 Selling games of 2017' on Steam, despite still being in alpha stage development.[42]

References[edit]

  1. ^Vandell, Perry (May 29, 2013). '7 Days to Die adds crafting and voxels to your post-apocalyptic sandbox'. PC Gamer. Future plc. Retrieved April 11, 2016.
  2. ^Matulef, Jeffery (August 16, 2016). '7 Days to Die combines a voxel-based sandbox with zombies'. Eurogamer. Gamer Network. Retrieved April 11, 2016.
  3. ^Barnett, Ben (April 2, 2014). 'Impressions: 7 Days To Die'. Rock, Paper, Shotgun. Gamer Network. Retrieved April 11, 2016.
  4. ^Coldwell, Brendon (November 27, 2014). 'Diary: Seven Days Of Dying In 7 Days To Die'. Rock, Paper, Shotgun. Gamer Network. Retrieved April 11, 2016.
  5. ^Whitehead, Dan (January 28, 2016). '7 Days to Die alpha review'. Eurogamer. Gamer Network. Retrieved April 11, 2016.
  6. ^Nox (July 22, 2014). '7 Days to Die Server Setup'. Game Server Setup.
  7. ^Matulef, Jeffrey (August 16, 2013). '7 Days to Die combines a voxel-based sandbox with zombies'. Eurogamer.
  8. ^Schulenberg, Thomas (July 27, 2013). '7 Days to Die smells blood, rushes to Kickstarter'. Engadget (Joystiq). Retrieved June 11, 2018.
  9. ^Kubba, Sinan (August 9, 2013). 'Steam gives Satellite Reign, 7 Days to Die and others the Greenlight'. Engadget (Joystiq). Oath Inc. Retrieved June 11, 2018.
  10. ^rhuenink (August 2, 2013). 'We're number one on Steam Greenlight!'. 7 Days to Die.
  11. ^rhuenink (September 8, 2013). 'Alpha1.1a Security Update is out!'. 7 Days to Die.
  12. ^'Alpha 5'. Envul.
  13. ^'Alpha 7.9'. Envul.
  14. ^'Alpha 8 Patch Notes'. Envul. Retrieved May 7, 2014.
  15. ^rhuenink (November 22, 2014). 'Alpha 10 Apocalypse Release Is Out!'. 7 Days to Die.
  16. ^rhuenink (April 2, 2015). 'Alpha 11 Annihilation Release Is Out!'. 7 Days to Die.
  17. ^rhuenink (July 3, 2015). 'Mini Bikes & Physics & Bears A12!'. 7 Days to Die.
  18. ^rhuenink (December 10, 2015). 'Alpha 13 Status And Release Notes!'. 7 Days to Die.
  19. ^Jeffreys, Steve (December 5, 2015). '7 Days to Die Waiting for Alpha 13: The Struggle is Real'. PowerLeveled. Nerd Interests LLC.
  20. ^rhuenink (March 26, 2016). 'Alpha 14 Hits The Streets!'. 7 Days to Die.
  21. ^rhuenink (October 5, 2016). 'Alpha 15 Release Notes'. 7 Days to Die.
  22. ^rhuenink (June 6, 2017). 'Alpha 16 Is Out'. 7 Days to Die.
  23. ^'The Official A17 Developer's Diary for Developers'. 7daystodie.com. Retrieved 25 December 2018.
  24. ^'System Requirements'. 7 Days to Die. Steam Powered. Retrieved 21 June 2019.
  25. ^Matulef, Jeffrey (April 7, 2016). 'Telltale to publish open-world survival game 7 Days to Die on consoles'. Eurogamer. Gamer Network. Retrieved April 7, 2016.
  26. ^Clare (December 13, 2017). '[12/13] Message from the Team - Patch 13 LIVE at 01:00 UTC!'. 7 Days to Die Forum. Retrieved June 28, 2019.
  27. ^Farokhmanesh, Megan (September 21, 2018). 'The Walking Dead studio Telltale hit with layoffs'. The Verge. Retrieved September 24, 2018.
  28. ^Bailey, Justin (September 24, 2018). 'Telltale, Acclaimed Maker of Story-Based Video Games, Lays Off Most of Its Staff'. The New York Times. Retrieved September 24, 2018.
  29. ^Crecente, Brian (November 14, 2018). 'Telltale Begins Liquidation, Pulling Games From Steam'. Variety.
  30. ^Favis, Elise (April 9, 2019). 'The Rise And Fall Of Telltale Games'. Game Informer. Retrieved April 9, 2018.
  31. ^The Fun Pimp (November 3, 2018). 'Telltale Update'. 7 Days to Die Forum. Retrieved June 28, 2019.
  32. ^Devore, Jordan (July 11, 2016). 'Review: 7 Days to Die (XOne)'. Destructoid. Enthusiast Gaming. Retrieved July 11, 2016.
  33. ^'7 Days to Die (PS4)'. GamesMaster. Future plc. September 2016. p. 74.
  34. ^Gilroy, Joab (July 7, 2016). '7 Days to Die Review (XOne)'. GameSpot. CBS Interactive. Retrieved July 7, 2016.
  35. ^Johnson, Leif (July 13, 2016). '7 Days to Die Review (Xbox One)'. IGN. Ziff Davis. Retrieved July 13, 2016.
  36. ^'7 Days to Die'. PlayStation Official Magazine – UK. Future plc. September 2016. p. 103.
  37. ^Taylor, Peter (July 19, 2016). '7 Days to Die Review (XOne)'. The Digital Fix. Poisonous Monkey. Archived from the original on July 22, 2016. Retrieved June 11, 2018.
  38. ^'7 Days To Die review - undead on arrival (XOne)'. Metro. DMG Media. July 5, 2016. Retrieved June 11, 2018.
  39. ^ ab'7 Days to Die for PlayStation 4 Reviews'. Metacritic. CBS Interactive. Retrieved June 28, 2016.
  40. ^ ab'7 Days to Die for Xbox One Reviews'. Metacritic. CBS Interactive. Retrieved June 28, 2016.
  41. ^'7 Days to Die'. Steam. Valve Corporation.
  42. ^Meer, Alec (January 2, 2018). 'These are the top 100 Steam games of 2017'. Rock, Paper, Shotgun. Retrieved June 29, 2018.

External links[edit]

  • 7 Days to Die at MobyGames
Retrieved from 'https://en.wikipedia.org/w/index.php?title=7_Days_to_Die&oldid=903942436'

7 Days to Die is a video game that offers you the survival fantasy where you always try to be alive while taking down the danger and the mysterious things. The game sets you in a place just after the Third World War and now you see a destroyed world all around. The area of game world seems somewhere like Navezgane, Arizona.

You need to survive the environment now and manage all your level to the required amount.

The player needs to find shelter, food, accessories, and other things to survive. Here your opponent is the cruel zombies that are ready to make you infected.

This old doesn’t seem an easy space and things here are difficult. To make them a bit easy and entertaining I bring you 7 Days to Die Admin commands so you apply these and get some rest. Official Site 7DTD Forums

How to Use:

  • Console Commands can be used with 2 different Keys

–1st one: F1 for US and Europe Keyboards

–2nd one:

  • press ” [Quotation marks]for US keyboards.
  • press @ [At” sign]for EU keyboards.
  • press Ö/Ø/F2 for Scandinavian keyboards.
  • press Ñ for spanish keyboards

7 Days To Die Console Commands – God Mod, Creative Mode

All these commands ensure you a sure fun so you can manage your health level high, find food easily, collect currency in no time, cut your enemy instantly, and much more.

Note:

  1. commands are case sensitive
  2. Not all commands can use shortcuts but most of them.

Help <command> – type the command and get all the console supported commands.

Admin add <name/entity id/steam id> <permission level> – using this one you can a player to the list of admin and set the permission of your choice.

Admin remove <name / entity id / steam id>– in this one, we remove player instead of adding it. Just get name, entity, or steam id and remove it from the admin list.

Ban add <name / entity id / steam id> <duration> <duration unit> [reason] – this one can get a player banned from the game for a fixed amount of time. You also need to specify the reason for it.

Ban list– if you want to enquire the banned players then this command get you the list of them with the reasons.

Ban remove <name / entity id / steam id> – if you ever want to remove a player from the ban then go for the command, enter the id and remove the ban.

7 days to die how to edit player file

Buff <buff name> – you can set the local player or your character with a buff. To find a buff you can follow the path: 7 days to diedataconfigbuffs.xml

Chunkcache – get a view of all the chunks existing in the cache.

Cp add <command> <level> – add any command to the command list with the specified amount of permission. To view the list type “cp list.”

Cp remove <command> – just as it looks, the command is used to remove any command from the list.

Cp list – get a complete list of command permissions using this command. 1000 means the lowest and 0 is the highest.

Creativemenu – if you want to toggle the creative menu then use this one.

Deathscreen <on/off>– you can toggle blood-filled screen that appears during the gameplay. It affects the visibility only.

Debuff <buff name> – this one can be used to remove the buff if you have applied.

Debuffplayer <name / entity id / steam id> <buff name> – make the buff disable from any player by putting the id.

Debugmenu [on/off] – the command enables and disables the debug mode that brings several functionalities like god mode and other.

Enablescope <on/off> – make the debug scope enable or disable.

Exhausted – use this cheat and exhaust the player.

Exportitemicons – export the items of your choice to the game using the folder: 7 days to dieitemicons.

Getgamepref – using this one you can get the game preferences list like airdrop frequency, daylight length, and other.

Getgamestat – using this one you can get the list of game stats that are currently activated.

Gettime – you can get the number of days and time to print.

Givequest – the cheat can be used to get a quest and have fun comparing it. Follow the path: 7 days to diedataconfigquests.xml.

Giveself <item name> [quality level] – be a greedy one and make any item at your doorstep in the desired quantity using this command.

<skill name> <amount> – get any skill in the amount you want by just adding the skill name and quantity in the fields.

Giveselfxp <amount> – use this one to make increment in your experience or xp points. For example, giveselfxp 500.

Kick <name / entity id / steam id> [reason] – now if you don’t want a player in the game then kick him straight out. Just get the id and type in the console.

Kickall [reason] – using this one you can kick all the players from the game. Just give the reason and they all will be gone.

Killall – as you can understand, this one is to kill the players and other characters.

Listents – this one releases a list to you defining all the entities like zombies, players, animals, etc.

Listplayerids – to get all the players with their ids use this one and it will bring you a list.

Listplayers – a more useful command that not only lists the player with ids but with health level, stats, ip address, and other factors.

Listthreads – get the list of all threads.

Loggamestate <message> [true/false] – get you the info on current game’s state including the memory usage, entities, and other aspects.

Loglevel <loglevel name> <true/false> – select the log files that you want to view on the connection. By default, all logs are turned on.

Mem – this one prints you the memory status and gets a call to the garbage collector.

Removequest – now you can remove any quest you do not want to play.

Saveworld – just hit this cheat and save the world instantly.

Say <message> – send your message to all the clients from the server.

Setgamepref <preference name> <value> – now you can set the preference of the game and to view them, type “gg.”

Settempunit – get the console and type c or f to get the temperature status in Celsius or Fahrenheit.

Settime <day> <hour> <minute> – use the command or just type ‘st’ to set your desired time in the game. The time remains in 24 hours format so set accordingly.

Showalbedo – make the albedo enable or disable using the command.

Showchunkdata – this can be used to get the data of the chunk that is currently enabled.

Shownexthordetime – get the time of wandering horde.

Shownormals – you can toggle the normal maps to display using this one.

Showspecular – either enter the command or just type ‘spec’ to turn on or off the specular values.

Shutdown – this one is for shutting down the game.

Sounddebug – turn on or off the sound manager.

Spawnairdrop – get an airdrop spawn.

Spawnentity <playerid> <entityid> – To get the ids just type ‘lpi.’ Program will be terminated assault squad 2.

Spawnscreen – a simple command that lets you view the spawn screen.

Spawnsupplycrate – get the supply crate spawned.

Spawnwanderinghorde – now you can get a complete zombie horde and get them in the direction where we used the command.

Spectrum <choice> – you can put the lighting spectrum of your choice like bloodmoon, foggy, snowy., rainy, stormy, etc.

Starve– use this command and feel the hunger.

Staticmap – you can either make the navazgane map static or dynamic.

Switchview – a worth trying command that lets you choose between 1st person and 3rd person perspective.

Teleport <e / w> [y] <n / s> – transport to the different directions.

Teleportplayer <name / player id / steam id> <e / w> <y> <n / s>

Teleportplayer <player id> <player id> – use the command and make any player transported to the specified location.

Thirsty– just like the hungry command, it makes the player thirsty.

Traderarea – use the command and get entry to the trader area until it gets closed.

Updatelighton <name / player id / steam id>– get the light on materials and players using the command.

Version – using the cheat you can print the game’s version and all the mods.

Water – get all the settings regarding water. You can also type ‘help water’ and see how it works.

Weather – just like the water settings, it controls the weather and ‘help weather’ can also be typed.

Weathersurvival – get some fun by turning on the weather survival or you can also put it off using the same command.

Whitelist add <name / player id / steam id>– using this one you can add any player to the whitelist.

Whitelist remove <name / player id / steam id> 0- instead of adding, this one works for removing the player from the whitelist.

Whitelist list – this one prepares the file for printing including all the whitelisted players.

FAQ’s

Can’t close command console, do this?

  • F1 toggles console
  • Escape closes console
  • If those don’t work, try rebooting your computer

If that doesn’t work, reinstall the game

  • dm = toggles debug mode
  • cm = toggles creative mode
  • G for god mode is only available in debug mode
  • H will toggle flight (you can turn off flight and still remain in god mode)

Or you can fly with H even while G is off.

Conclusion

Console commands and Cheats for 7 Days to Die are very useful if you want to experience a serious change in the gameplay. No user can resit from trying these commands as they bring the utter fun to the game. So guys try them all and share your opinions here.