The above world map provides information on predicted levels of opponents that you encounter all around the game. This guide should prove useful in determining the best order to explore the game world. However, it should not be assumed that all of the locations, of a given sector, have similar difficulty level. Some of them may be occupied by elite opponents with much higher difficulty levels. Therefore, you should always perform reconnaissance. When you decide that opponents are too strong, after you have started the battle already, you can retreat and put off clearing the location for later.
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The game starts in the North-Western corner of the map and it is a good idea to explore it thoroughly. In order to obtain as many experience points as possible. With your progress into the game, you can explore deeper and deeper into the Northern, North-Eastern and Central part of the map. An additional handicap in sector 8 (South-Western corner) is high radiation of the Glowing See. Before you venture there, get a power armor and a large supply of fusion cores that the armor uses as fuel.
Combat Zone | ||||||||||||||||||||||||
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Combat Zone is a location in the Commonwealth.
Once an old time theater this locale once again became a public arena. In 2285 a gang of raiders occupied the building and took over the operation from Tommy Lonegan. Where before it was a place where reputable denizens came for entertainment, it became a place where selfish lowlifes tried to take advantage of one another[1] before being recently taken over by raiders.[2]
Sometimes the raiders get their kicks watching fights, between other raiders and sometimes between unwilling captured wastelanders. Cait is one such wastelander, and enjoys every second of fighting in the zone.
The Combat Zone has been repurposed from an old theater. The main foyer includes a list of rules crudely written on the walls, and a room to the side to display the people who break these rules. Through the door is the main theater, most notably containing a sizable cage that opponents fight inside. Directly on the left as one enters is a cooking station. To the sides of the rows of seat leading down to the cage are some counters with various weapons on them. A room to the south contains a weapons workbench and armor workbench and there is a chemistry station opposite them. Some wooden staircases lead up to the second floor, which holds more rooms and viewing perches.
The Combat Zone appears only in Fallout 4.
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