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Dq11 Malicious Sham Hatwitch

21.08.2019 
Dq11 Malicious Sham Hatwitch 9,9/10 577 reviews

Dq11プチオンリーに封谷映さんと合同で申込しました。 封谷さんが頑なに人間を描いてくれなかったのでわたしだけすごいヤバイ人みたいな! それ以前の問題のようなきもしますけど。.

  1. Dq11 Malicious Sham Hatwitch Full
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Dragon Quest XI: Echoes of an Elusive Age
Developer(s)Square Enix[a]
Publisher(s)Square Enix[b]
Director(s)Takeshi Uchikawa
Producer(s)
  • Yosuke Saito
  • Hokuto Okamoto[1]
Designer(s)Yuji Horii
Artist(s)
Writer(s)Yuji Horii
Composer(s)Koichi Sugiyama
SeriesDragon Quest
EngineUnreal Engine 4
Platform(s)
Release
  • Nintendo 3DS
    • JP: July 29, 2017
    PlayStation 4Microsoft Windows
    • WW: September 4, 2018
    Nintendo Switch
Genre(s)Role-playing
Mode(s)Single-player

Dragon Quest XI: Echoes of an Elusive Age[c] is a role-playing video game developed and published by Square Enix. An entry in the long-running Dragon Quest video game series, it was released in Japan for the Nintendo 3DS and PlayStation 4 in July 2017, and worldwide for the PlayStation 4 and Microsoft Windows in September 2018. An enhanced port for the Nintendo Switch, titled Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition, will be released in September 2019.

While many critics considered Dragon Quest XI to be the best entry in the series, as well as one of the best contemporary JRPGs overall, many others had criticism over its overly traditional design. By November 2018, the game had shipped over four million copies worldwide. The Luminary, the game's protagonist, will appear as a playable character in the 2018 crossover fighting gameSuper Smash Bros. Ultimate.

  • 4Reception

Gameplay[edit]

Dragon Quest XI continues the gameplay of previous games in the series, in which players explore worlds and fight against various monsters, including the ability to explore high areas.[3] The Nintendo 3DS version features a different style to the other versions, showcasing 3D graphics on the top screen and 16-bit styled sprites on the bottom screen. Before entering battle, players can also toggle between the 3D and 2D graphical styles at any time.[4][5] Like with Dragon Quest IX, on land the game's battle system features no random encounters and shows all enemies on the overworld. The battle system also adds a free-form camera option inspired by the MMORPGDragon Quest X that allows players to move around the enclosed battlefield, although it is purely visual and provides no other benefits to gameplay.[6][7][8]

Plot[edit]

The game is set in the world of Erdrea, and begins as the kingdom of Dundrasil is invaded and destroyed by an army of monsters. The protagonist, an infant during the attack, is among those who attempt to escape, but becomes separated and ends up floating down a river and is found by an old man known as Chalky in the village of Cobblestone. Being adopted by his daughter, Amber, the protagonist is then raised in the village. As a teenager, he eventually participates in a coming-of-age tradition by climbing the mountain Cobblestone Tor with his childhood friend Gemma. During the trek, they are attacked by monsters and while fighting to protect Gemma, a mark on his hand glows, allowing him to summon lightning to defend themselves.

Upon returning, Amber reveals the truth to him about his birth and adoption, and sends him to meet king Carnelian of Heliodor. However, upon meeting him and his royal knights Sir Hendrik and Sir Jasper, the protagonist is thrown into the kingdom's dungeons under the accusation that he is the Darkspawn, a evil being predicted to destroy the world. Crm implementation steps. Once imprisoned, he meets a thief called Erik who recognizes the mark on his hand, calling him the Luminary, a legendary hero chosen by the world tree Yggdrasil to save Erdrea from evil, and says he was fated to meet up with him. The pair then escape by using a tunnel Erik dug, and evade capture from Hendrik and Jasper. In a town called Hotto, the pair meet two mages who hail from the city of Arboria: Veronica, who fell into a curse that transformed her body into that of a child's, and her twin sister Serena. The two immediately recognize him as the Luminary and swear their allegiance to him, as is their sworn duty. The four then set on a quest to reach Yggdrasil so that the Luminary can understand more about his destiny. On the way, they gain three other companions: Sylvando, a traveling entertainer, Rab, former king of Dundrasil and the protagonist's grandfather, and Jade, exiled princess of Heliodor who helped the infant protagonist escape during the attack of Dundrasil.

The party eventually arrives at the heart of Yggdrasil, which contains the Sword of Light, the Luminary's destined weapon. However, just as the Luminary is about to take it, he and the party are intercepted by Jasper, Carnelian and Hendrick. It is then revealed that Carnelian was possessed the entire time by an evil being known as Mordegon, otherwise known as the Lord of Shadows, and that Jasper has been an agent of his. The two then subdue Hendrik and the Luminary's party, with Mordegon taking and corrupting the Sword of Light and absorbing the heart of Yggdrasil for himself, destroying the tree and plunging the world into an age of darkness. Separated from his companions, the Luminary is revealed to have been rescued by mermaids from the underwater kingdom of Nautica, where he learns that since the fall of Yggdrasil, Mordegon sent his forces to terrorize Erdrea.

Upon leaving Nautica, the Luminary returns to Cobblestone, now turned into a fortified refuge for Heliodor citizens led by Carnelian and Hendrik, who apologize to the Luminary for all the troubles they caused him. Hendrik then joins forces with the Luminary, and together, they reclaim Heliodor from Mordegon's forces, which brings back the sun. On their journey to save other parts of the world, they reunite with the rest of the party except for Veronica, where they discover that she perished saving the others during the fall of Yggdrasil. At Arboria, the party learns about a huge flying whale, called Cetacea. Using it, they travel to an ancient floating island known as Havens Above, where they discover the means to forge a new Sword of Light. After forging it, the party eventually take to Fortress of Fear, Mordegon's flying fortress. There, the party defeats Jasper, who has turned into a demon, and Mordegon himself, which restores Yggdrasil and the world. A few days after their victory, the party gathers at Arboria to celebrate and pay their respects to Veronica. Following that, the party investigates some mysterious ruins, where they discover an ancient relic that gives them access to the Tower of Lost Time. At the tower, the Luminary is told by the Timekeeper, the spirit who guards the tower, about the opportunity to go back in time to save Veronica and all others who had died during the fall of Yggdrasil. Making the tough decision to leave his current party, the Luminary does so, and defeats Jasper and Mordegon before he has a chance of stealing the Sword of Light and Yggdrasil's heart again.

However, due to Mordegon's absence, a dark spirit is able to summon an evil monster known as Calasmos, which was previously thwarted in the timeline of Mordegon's rule. The party then seeks counseling of Havens Above's sages, who lead them on a quest to learn the truth regarding Calasmos' return. By doing so, they discover that a Luminary from ages ago, called Erdwin, was betrayed and killed by his mage companion Morcant, who absorbed Calasmos's powers and transformed into Mordegon from his desire of power. Serenica, Erdwin's former sage companion and lover, then sealed the weakened Calasmos and attempted to return to the past at the Tower of Lost Time, but was turned into the Timekeeper instead, as only one with the mark of the Luminary can use the tower's powers. After making their preparations, the party sets out to confront Calasmos and defeat him once and for all. Doing so, the Luminary entrusts his mark to the Timekeeper, who returns to her original form as Serenica, and uses it to return to the past and reunite with Erdwin. Accompanied by Veronica and Serena, he also returns the Sword of Light to Yggdrasil, who reveals itself as the Yggdragon, an ancient dragon who was defeated by Calasmos ages ago, with its body transforming into the tree Yggdrasil and giving life to Erdrea. The Yggdragon bestows upon the Luminary the title of 'Erdrick', the mightiest of all heroes, and keeps the Sword for the day when a new hero will need it to defend Erdrea from evil. In the mid-credits, Serenica reunites with Erdwin in the past, while after the credits, a young mother, after reading the Luminary's story in a book, wakes up her child from bed, setting up the beginning of Dragon Quest III.[citation needed]

Development and release[edit]

As with every main game in the series, Dragon Quest XI was designed and written by Yuji Hori

Dragon Quest XI started development in 2013, with it being announced in 2015 for the PlayStation 4, Nintendo 3DS, and Nintendo Switch.[9][10] It was one of the first games announced for the Switch, which was known under the codename of Nintendo NX as it had not been fully revealed at the time.[11][12] Initially, the team considered making the game fully open world, but decided against it as it would have led to issues telling its story.[13] The PlayStation 4, Windows, and Switch versions use the Unreal Engine 4 game engine and had developmental assistance from ORCA Inc, while the 3DS version had assistance from Toylogic Inc.[3][14]

In April 2017, Square Enix held a special presentation for the game, where the release date for the PlayStation 4 and 3DS versions of the game in Japan was revealed to be July 29, 2017.[15][16][17] The same month, Sony Interactive Entertainment and Nintendo unveiled special editions of their PlayStation 4 Slim and New Nintendo 2DS XL hardware for Japan to tie into the game.[18] Coinciding with the release, lead designer and scenario writer Yuji Horii announced that an international version, localized in five separate languages, would be released in 2018.[19] The exact date was later revealed to be September 4, 2018, along with a version for Microsoft Windows via Steam, a first for the main series. It includes voiced English dialogue, a first-person camera option, support for 4K resolution, and an additional 'Draconian Quest' hard mode difficulty feature, among other minor changes.[20][21][22] Square Enix stated they wanted to expand the Dragon Quest brand outside of Japan, which they believed that these features, in addition to having a Windows version, would assist it.[23]

The international PlayStation 4 release also saw a special collector's edition, titled Edition of Lost Time, which includes the base game, a set of bonus in-game items, a 128-page hardback art book featuring original character design concepts from Akira Toriyama, a two-disc soundtrack featuring orchestrated versions of the game's music by Koichi Sugiyama, a cloth map of the game's world, and a steelbook case.[24][22] The 3DS version was not localized outside of Japan, while the Switch version was delayed while the team updates it to a newer version of the Unreal engine that the system supports.[25] The Switch version was re-announced at Tokyo Game Show 2018.[12] Known as Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition, it will be released worldwide on September 27, 2019, and feature Japanese voice acting, a first for the series, as well as a 16-bit graphical mode adapted from the 3DS version, an orchestral music option, and new plot elements.[26][27][28][29]

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Reception[edit]

Reception
Aggregate score
AggregatorScore
MetacriticPS4: 86/100[30]
PC: 80/100[31]
Review scores
PublicationScore
Destructoid8/10[32]
EGM8.5/10[33]
Famitsu40/40[34]
Game Informer8.25/10[35]
Game Revolution[36]
GameSpot9/10[37]
IGN8.8/10[38]
PC Gamer (UK)68/100[39]
USgamer[40]
Metro7/10[41]

Dragon Quest XI received 'generally favorable reviews' according to review aggregatorMetacritic, with critics praising it for its visuals, traditional turn-based combat, plot, and characters.[30][31][41] Multiple publications called it the best game in the Dragon Quest series, as well as one of the best contemporary JRPGs.[37][42][43]Kotaku'sTim Rogers, a long-time player of the series, called it one of the best games of all time.[44]GamingBolt wrote that it displayed a great command of the 'ins and outs of its genre' the way few other games did.[43]USgamer considered the game to be the natural followup to Dragon Quest VIII, the last main-series console game to be released outside of Japan, and an ideal entry point for newcomers to the series.[40]PC Gamer praised the English localization, calling it 'the most brilliant, underappreciated writing of the year'.[45]

Despite the common praise, Dragon Quest XI received criticism for its non-orchestrated, MIDI synthesized soundtrack, which some critics noted was often at odds with the game's visuals.[40][43] As a result, fans released a mod for the Windows version that replaced it with existing orchestral recordings.[46] In addition, some critics noted that the traditionalism of the game was a detriment, such as Polygon stating that the upgraded visuals and presentation were 'grafted onto a frail and aging skeleton' and that it was unlikely to bring in any new fans to the series due to its non-evolving nature.[47]PC Gamer also agreed, noting that while the Windows port ran without issue and 'looked great',[48] they believed the game itself was 'disappointingly safe'.[39] While praising its visuals and overall presentation, Metro considered the game to be 'old school to a fault', adding that its combat and character customization options were 'needlessly simplistic'.[41]IGN criticized the sexualization in the game, calling it 'cringe-inducing'. Complaints of this include the quest to dress up a female character in a sexy bunny outfit, and the 'puff puff' content, especially the one where a female offers you 'puff puff', the lights go off, and when they come back on it turns out it was her father giving it to you.[38][clarification needed]

The game sold two million copies on its first two days of sale in Japan; the Nintendo 3DS version sold 1.13 million, while the PlayStation 4 version sold 0.95 million.[49] By November 2017, the game had sold over three million copies across the PlayStation 4 and 3DS.[50] In North America, the game had the best launch month in series history, doubling the dollar sales of the previous best, Dragon Quest IX.[51] By November 2018, it had shipped over four million copies worldwide.[52]

The Luminary will also appear as a playable character in the 2018 crossover fighting game Super Smash Bros. Ultimate.[53]

Awards[edit]

YearAwardCategoryResultRef
2018Famitsu AwardsGame of the YearWon[54]
Excellence PrizeWon
Game Critics AwardsBest RPGNominated[55]
Golden Joystick AwardsPlayStation Game of the YearNominated[56][57]
Ultimate Game of the YearNominated
The Game Awards 2018Best Role-Playing GameNominated[58]
Gamers' Choice AwardsFan Favorite Role Playing GameNominated[59]
2019D.I.C.E. AwardsRole-Playing Game of the YearNominated[60]
National Academy of Video Game Trade Reviewers AwardsGame, Franchise Role PlayingNominated[61]
Italian Video Game AwardsGame of the YearNominated[62]
Best NarrativeNominated

Notes[edit]

  1. ^Additional development support by Orca. The 3DS version had assistance by Toylogic.
  2. ^Dragon Quest XI S was published outside of Japan by Nintendo.
  3. ^Dragon Quest XI: Sugisarishi Toki o Motomete (ドラゴンクエストXI 過ぎ去りし時を求めて) in Japanese

Dq11 Malicious Sham Hatwitch Full

References[edit]

  1. ^Okamoto, Hokuto. 'Dragon Quest XI: Echoes of an Elusive Age Journeys West September 4'. PlayStation Blog. Retrieved March 29, 2018.
  2. ^Sato (January 4, 2017). Akira Toriyama Talks About His Work As A Character Designer For Dragon Quest. Siliconera. Archived from the original on January 5, 2017. Retrieved January 4, 2017.
  3. ^ abSato (July 28, 2015). 'Dragon Quest XI Announced For PlayStation 4, And Nintendo 3DS'. Siliconera. Archived from the original on July 28, 2015. Retrieved July 29, 2015.
  4. ^Sato (July 28, 2015). 'Dragon Quest XI's First 3DS Footage Shows Its 2D And 3D Styles'. Siliconera. Archived from the original on July 28, 2015. Retrieved July 29, 2015.
  5. ^Sato (July 30, 2015). 'Dragon Quest XI On 3DS Won't Simultaneously Play In 3D And 2D For The Entire Game'. Siliconera. Archived from the original on July 30, 2015. Retrieved July 30, 2015.
  6. ^Williams, Mike. 'Dragon Quest XI Is a Comfortable Callback to an Older Style of JRPG'. US Gamer. Retrieved August 1, 2018.
  7. ^Sato (July 30, 2015). 'Dragon Quest XI Shows A Glimpse Of Its Fields And Battles On PlayStation 4 And 3DS'. Siliconera. Archived from the original on August 1, 2015. Retrieved July 30, 2015.
  8. ^Meister, Rich. 'Dragon Quest XI's western release is adding a lot more than English voice acting'. Destructoid. Retrieved August 1, 2018.
  9. ^Byford, Sam. 'Dragon Quest XI is coming to PS4, 3DS, and Nintendo NX'. The Verge. Retrieved December 18, 2018.
  10. ^Arnold, Cory (August 21, 2016). 'Dragon Quest XI confirmed for NX, simultaneous launch with PS4 and 3DS versions suggested'. Gematsu. Archived from the original on August 22, 2016. Retrieved August 21, 2016.
  11. ^Tach, Dave. 'Dragon Quest 10 and 11 are the first known Nintendo NX games (update)'. Polygon. Retrieved December 18, 2018.
  12. ^ ab'Square Enix Re-Announces Dragon Quest XI S for Switch'. USgamer.net. Retrieved September 23, 2018.
  13. ^Sato. 'Square Enix Initially Considered Making Dragon Quest XI An Open-World Game'. Siliconera. Retrieved January 25, 2018.
  14. ^'シリーズ最新作 「ドラゴンクエストXI 過ぎ去りし時を求めて」 発売決定のお知らせ' (in Japanese). Square Enix. Archived from the original on January 3, 2016. Retrieved January 30, 2016.
  15. ^Romano, Sal (March 21, 2017). 'Dragon Quest XI Japanese Release Date Presentation set for April 11'. Gematsu. Archived from the original on March 26, 2017. Retrieved March 25, 2017.
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  18. ^''Dragon Quest XI' spawns the best and worst special edition consoles'. Engadget. Archived from the original on April 28, 2017. Retrieved April 29, 2017.
  19. ^Osborn, Alex. 'Dragon Quest XI Coming to the West'. IGN. Retrieved July 28, 2017.
  20. ^Skrebels, Joe. 'Dragon Quest 11: PS4 and PC Release Date Announced, Switch Coming 'Much Later', No 3DS Version'. IGN. Retrieved March 28, 2018.
  21. ^Bailey, Kat. 'Dragon Quest XI PC Will Support Native 4K, Learn From Nier: Automata's Problems'. US Gamer. Retrieved April 15, 2018.
  22. ^ abBarnett, Brian. 'Dragon Quest XI: Echoes of an Elusive Age Release Date Collector's Edition'. IGN. Retrieved July 3, 2018.
  23. ^Frank, Allegra. 'Dragon Quest 11 aims for Monster Hunter: World's Western success'. Retrieved August 1, 2018.
  24. ^Romano, Sal. 'Dragon Quest XI 'Edition of Light' and 'Edition of Lost Time' special editions announced'. Gematsu. Retrieved June 12, 2018.
  25. ^Romano, Sal. 'Dragon Quest XI for Switch delay due to outdated Unreal Engine 4'. Gematsu. Retrieved April 8, 2018.
  26. ^'Dragon Quest XI S launches in 2019 in Japan, teaser trailer'. Gematsu. Retrieved December 22, 2018.
  27. ^Statt, Nick. 'Dragon Quest XI S is coming to the Nintendo Switch this fall with 8-bit graphics option'. The Verge. Retrieved February 14, 2019.
  28. ^Statt, Nick (February 13, 2019). 'Dragon Quest XI S is coming to the Nintendo Switch this fall with 8-bit graphics option'. The Verge. Retrieved February 14, 2019.
  29. ^Skrebels, Joe. 'DRAGON QUEST 11 S: ECHOES OF AN ELUSIVE AGE DEFINITIVE EDITION RELEASE DATE ANNOUNCED - E3 2019'. IGN. Retrieved June 11, 2019.
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  31. ^ ab'Dragon Quest XI: Echoes of an Elusive Age for PC Reviews'. Metacritic. Retrieved November 23, 2018.
  32. ^Carter, Chris (August 28, 2018). 'Review: Dragon Quest XI: Echoes of an Elusive Age'. Destructoid. Retrieved August 28, 2018.
  33. ^Patterson, Mollie (August 28, 2018). 'Dragon Quest XI: Echoes of an Elusive Age review'. EGM. Retrieved August 28, 2018.
  34. ^Romano, Sal (August 8, 2017). 'Famitsu Review Scores: Issue 1497'. Gematsu. Retrieved August 28, 2018.
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  36. ^Faulkner, Jason (August 28, 2018). 'Dragon Quest 11 Review – A Tradition Continues'. Game Revolution. Retrieved August 28, 2018.
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  38. ^ abPetty, Jared (August 28, 2018). 'Dragon Quest XI: Echoes of an Elusive Age Review'. IGN. Retrieved August 28, 2018.
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  41. ^ abcGameCentral (September 7, 2018). 'Dragon Quest XI review – pretty old-fashioned'. Metro. Retrieved September 11, 2018.
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  43. ^ abcParijat, Shubhankar (August 28, 2018). 'Dragon Quest XI: Echoes of an Elusive Age Review – A Blueprint For JRPGs'. GamingBolt. Retrieved August 31, 2018.
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  45. ^Fenlon, Wes. 'Dragon Quest 11's localization is the most brilliant, underappreciated writing of the year'. PC Gamer. Retrieved December 18, 2018.
  46. ^Jenni (September 24, 2018). 'Dragon Quest XI Mod Replaces Midi Music With The Orchestral Overhaul'. Siliconera. Retrieved September 26, 2018.
  47. ^Parkin, Jeffrey (August 28, 2018). 'Dragon Quest 11 review'. Polygon. Retrieved August 31, 2018.
  48. ^Wilde, Tyler; Walton, Jarred; Fenlon, Wes (September 4, 2018). 'Dragon Quest 11's PC port is barebones, but it looks great anyway'. PC Gamer. Retrieved September 11, 2018.
  49. ^『ドラゴンクエストXI 過ぎ去りし時を求めて』発売2日間で208.1万本を販売. Famitsu. August 2, 2017. Retrieved August 2, 2017.
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  51. ^Workman, Robert (October 24, 2018). ''Dragon Quest 11' Has the Biggest Launch in Series History'. ComicBook.com. Retrieved October 25, 2018.
  52. ^Romano, Sal (November 6, 2018). 'Dragon Quest XI: Echoes of an Elusive Age shipments and digital sales top four million'. Gematsu. Retrieved November 7, 2018.
  53. ^Minotti, Mike. 'Dragon Quest characters join Super Smash Bros. Ultimate'. VentureBeat. Retrieved June 12, 2019.
  54. ^Brian (April 27, 2018). 'Famitsu Award 2017 winners announced'. Nintendo Everything. Retrieved June 4, 2019.
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  62. ^'Italian Video Game Awards Nominees and Winners'. Italian Video Game Awards. April 11, 2019. Retrieved May 25, 2019.

External links[edit]

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